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silverlunar777 said:
DM235 said:
killeryoshis said:

ARE YOU SERIOUS? You need a history lesson and know that LBP is a new IP

From what I've seen, most sequels sell the same or less than their predecessors, so I was expecting NSMBWii to be comparable to Super Mario Galaxy.  From that I've seen, there was more advertising for LBP.  NSMBWii is also introduces 4-player co-op play, for the first time in a Mario platformer, which I think makes it more like LBP than a previous Mario game (I am guessing a bit here since I have never played NSMBWii).  LBP also received higher review ratings.

Gears of War was a new IP and it sold very well.  

If there is some other "history lesson" I should know about, please care to educate me.

Want a history lesson? ok.

Mario Galaxy's sales are actually "dissapointing" for a main line Mario platformer, yes i am serious.

well how on earth is 8M+ is dissapointing sales wise?

Because Mario games usually sell in the range of 15~ 20 Million units, so these sales of NewSMBWii is inline of what Mario games usually sell, like what it is little sister NewSMB on the DS managed to sell.

 

So why LBP didn't do as good as NewMarioBros.Wii?? well there are several reasons really:

It is a new Ip: meaning the consumers don't have a past title or another game similar to it on the system to relate it to.

No brand recognition: who made the game? is it the most famous game developers and publishers on the market? or new developers who have no fame to carry the game on? this is related to the game being recognised by the consumers too.

But Gears of War sold well and LBP did't even if it is a new IP! so what gives? well: I haven't played the game but is it a FPS by any chance? because i heard it is all the rage this gen.

It was advertised: alot of games were advertised too, some of them become a sucsess and some not, IMO LBP was decent sales wise (stop comparing it to Mario,because it will look like a HUGE bomba compared to it, only few games match it sales wise)

Uhm, I think you need a history lesson.  Super Mario 64 sold 11.89 million on N64.  Super Mario Sunshine sold 6.68 million on GC.  And like you mentioned, Super Mario Galaxy has sold 8.29 million on the Wii (so far).  Although NSMB DS has sold well, it was on a handheld console, and I don't know if a fair comparison can be made to home consoles.

It is a new IP, but I don't think that if Sony releases LBP2 it would sell 20 million copies just because it is a sequel. 

LBP has Sony as its publisher, which is probably one of the most well known publishers.  And I don't know how much pull a developer has, since Rare made Halo and Viva Pinata, and the two are not exactly comparable in sales.  Have you ever bought (or not bought) a game because of the publisher / developer?

Assassins Creed was another new IP that was not a FPS and did very well.

If I was to summarize everyone's responses, are these the differences between a 3 million seller and a 20 million seller for a platformer?

-Mario in the game
-No "floaty" jumps
-Sequel (not new IP)
-Known developer
-Console known for genre
-Innovations in gameplay
-Appeal to all regions

Agree?  Disagree?