ECC said:
thats a real black and white way of looking at things. If you're calling me out for having a black and white stance, then why aren't you taking the grayed stance in between? Just taking the other side of the argument means you're behaving as black and white as I am. Do you understand the term you're using? how about the fact that in w@w you can actually have a real part with no need to scream back out!!! I've read this sentence back and forth and I just can't make any sense of it. spec ops is a horrible excuse for co op when in w@w you can play the full story mode with 3 random people! not to mention its a better story mode than mw2. This in no way proves that MW2 didn't try something new, which I thought was your argument. Spec Ops is brand new, and so is the story. Your personal opinion on either does not dictate whether they are a fresh experience or not. how about the fact that treyarch actually made maps that live up to the call of duty standard unlike the mazes that are the maps in mw2? i like maybe 4 maps out of the 16. oh and w@w werent nothing to right home about but damn atleast they were fun and you werent getting shot from random windows and ledges. Yet again, this has nothing to do with MW2 not trying something new. In fact you just made a point of how different these new maps are than previous Call of Duties which would mean Infinity Ward tried something new. See how that works? |
I don't really think you know what it is you're arguing about. I get that you're upset at this game, but if you want to make a point of stating that IW didn't try something new, at least back up your argument with something. Anything really.