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What Reggie might say has no importance: all the decisions are taken in Japan, and he'll know after the decisions are made, never before... and as Nintendo is very secretive, even when he finally knows something new about the planning of new software or new hardware, he's not allowed to say anything, otherwise, he'll be fired... simple as that...

Now, if you really want to know what's happening with the future of Nintendo, you may read all these (very, very) interesting statements, made by the big guys in Japan: they are the ones to trust and to listen to...

Iwata: Piracy is worse in Europe than North America:
http://gonintendo.com/viewstory.php?id=103054

Iwata discusses Wii/DS online connection rates in Japan, doesn't expect retail to be replaced by digital distribution for another 20 years:
http://gonintendo.com/viewstory.php?id=103055

Iwata discusses the process of convincing DS owners to go online:
http://gonintendo.com/viewstory.php?id=103056

Miyamoto discusses Spirit Tracks development, 'gorgeous graphics' and details how Spirit Tracks helps in creating Zelda Wii:
http://gonintendo.com/viewstory.php?id=103057

Miyamoto's exact statement on MotionPlus/pointer use in Zelda Wii:
http://gonintendo.com/viewstory.php?id=103058

Iwata/Miyamoto discuss Vitality Sensor, are planning to focus on it next year:
http://gonintendo.com/viewstory.php?id=103059

Nintendo following the 'natural flow' of HD formatting, next console may feature SD/HD combo:
http://gonintendo.com/viewstory.php?id=103060

Miyamoto gives his thoughts on HD, discusses lagging software sales in Japan:
http://gonintendo.com/viewstory.php?id=103061

Iwata says the Nintendo 64 was a pain in the ass to work with, but Nintendo has learned their lesson:
http://gonintendo.com/viewstory.php?id=103062

Iwata talks software success, third party importance:
http://gonintendo.com/viewstory.php?id=103063

Hatano, Iwata discuss the importance of third party relationships for promotion, future success:
http://gonintendo.com/viewstory.php?id=103064

Nintendo wants to expand Dragon Quest sales in North America/Europe, believes it deserves to sell better:
http://gonintendo.com/viewstory.php?id=103065

Iwata discusses the importance of long-tail sellers, says they can't create sure-fire hits 100% of the time:
http://gonintendo.com/viewstory.php?id=103066

Nintendo makes a business of turning unexpected ideas into big hits, says Iwata:
http://gonintendo.com/viewstory.php?id=103067

Iwata can't understand why people think Nintendo has lost its edge, doesn't believe Nintendo is competing with Apple:
http://gonintendo.com/viewstory.php?id=103068

Iwata - advertisers and content creators are divided on Wii no Ma service, service launch came at the worst possible time:
http://gonintendo.com/viewstory.php?id=103069

Nintendo listens to customer feedback, takes it seriously, but doesn't act on all requests:
http://gonintendo.com/viewstory.php?id=103070

Iwata's exact statements on a Kindle-like 3G service for future products:
http://gonintendo.com/viewstory.php?id=103071

Iwata - Nintendo must provide more fun than cell phone games do, must always innovate and never stand still:
http://gonintendo.com/viewstory.php?id=103072


 

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and an ugly drawing in 1080p will stay ugly forever..."