KingArthur said:
Why there will be games which copy succesful games? Carnival games and mario party sold a lot -> Game party (2.09m), deca sports (1.97m), big beach sports (1.34m), game party 2 (1.02m). There must be a lot of more these kind of games which have made profit but I am not going to bother to look below 1 million marker. Same goes for those fitness games. I only know that Ea made one and there is Jill michaels fitness game and both of them are likely to made a nice profit. Make a cheap game -> get a nice profit = great. No publisher gives a crap who had the original idea and the most succes if they see good enough profits. Why there isn't games copying SMG? Because they can't use mario and a game like SMG costs a lot more than next "game sports party". How many 3d platformers have sold 1m+ on wii? 3? How many of those 3 does not have a famous video game character who cannot be used by any developer? No. It is not about lack of talent. It is all about assessing the risks and potential profits. |
Why is it that any Mario game can sell millions? Is it not because of quality games that he became the biggest name in gaming? If 3rd parties had talent they would make a quality game that would sell millions. It does not have to be a platformer it can be any genre.
As for the games you have mentioned there are many Carnival Game copy cats that have failed to sell even 50k.
My point is 3rd parties could have looked at the sales of RE4 Wii or Red Steel to realise that there was a gap in the market on Wii for a mature quality game to sell and make alot of money. But they did not have the ability or sense to make that game. Instead they were making party games of questionable quality and on rail shooters which are far easier to make than a proper third person game.
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