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JaggedSac said:
Sounds like they are building Natal support into their engines.

Ricochet was built using UE.

I'm glad you noticed this.  If I understand what he's saying right, its about UE3 support of Natal functionality, not so much that all Epic games will be Natal games.  That's a selling point for developers and publishers that maybe want to use a proven engine to make Natal-supported games.

Yes, this is PR for UE3.  Hope everyone understands that and responds accordingly.