JaggedSac said: Sounds like they are building Natal support into their engines. Ricochet was built using UE. |
I'm glad you noticed this. If I understand what he's saying right, its about UE3 support of Natal functionality, not so much that all Epic games will be Natal games. That's a selling point for developers and publishers that maybe want to use a proven engine to make Natal-supported games.
Yes, this is PR for UE3. Hope everyone understands that and responds accordingly.