By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kantor said:
nitekrawler1285 said:
I miss when more developers seemed to have the same idea of fun that I had. But I suppose they are businesses and games selling 10+ million selling games is more profitable than 2 or 3 million sellers. Sigh.

That's exactly the point. These "fun" games often go on to cross 10 million, and the quality "hardcore" games which of course are not fun because they don't have ponies and mushrooms and bright sunlight, sell around 3 million. The industry needs more developers who don't care about money. Like Quantic Dream. Like Naughty Dog. Like Nintendo used to be.

I'm sorry.

What?