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Khuutra said:

Killergran

You know I respect you, but

What.

It is, of course, my personal opinion. But while the story in PW:AA is incredibly cliché, the way it involves the player in every little aspect of it is unique. The game is built completely on the player taking an active part in the story, rather than just it being there to flesh out the game. Contrary to regular adventure games that have puzzles that you have to solve in order to go on with the story, PW:AA has a story that you have to unravel in order to solve the puzzles. The result was that I simply couldn't put the game down, because I wanted to know what was going to happen next. The twists and the turns keept me on my feet, so to speak, and both the evident and the surprising ones felt good.

No game I have ever played have involved me in the story in such an immediate way. Many have tried, and a couple have come really close, but PW:AA takes the crown.



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