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selnor said:
It's kinda telling. Whenever a PS3 game is talked about being amazing graphics, they always are single player no splitscreen. They dont design the engines with that in mind. If it did, it would have to sacrifice some graphics. Was GT5P split screen? I only played it online.

They really need to concentrate on features just as much as graphics. Gears of War or Halo would not be as good as they are without splitscreen coop. PGR4 and Forza 2 also had splitscreen. Even Lost Planet 2 has 4 player split screen.

Personally Uncharted 1 was a good game, splitscreen coop would have made it much better. It's a shame they have not designed there engine to handle it for number 2.

Yes

As said by everyone, the reason that they have not designed their engine around co-op is because it is not a military shooter, so you don't have a bunch of goons running around with you, and every moment in Gears had you with somebody else, because it was designed that way. Uncharted is a very cinematic game, and it is mostly about Nate, most of the game is only played with Nate. Anyway, since when was co-op platforming fun when it is not 2D platforming with coins etc?

Now they decided to add MP to the second game as one of the main criticisms of the first was lack of replayability. While they were adding online, they decided to add in special co-op stages. Now while doing this, they would have had to do a lot of extra work for the online, and of course more design work in the main campaign (it is longer) and designing the co-op stages.