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Crazymann said:
TWRoO said:
Crazymann said:
1. Newer tech is less tried and true - more bleeding edge
2. Both companies were caught in an "arms race" for better graphics
3. More complex internals

P.S. I had a PS3 break too.

GameCube and Xbox were a lot more advanced than the PS2, but had far fewer problems..... I would bet the only reason the Wii has more problems than GameCube is it is being produced a bejesus lot faster than any console before.

The PS3 is more "bleeding edge" than the X360 yet it has a much better track record for not failing.... admitedly there is at least one good reason why PS3 is much better than previous Sony consoles, and that is the less stretched production as they are not in so much demand like PS1/2 and Wii were/are.... but that can only account for so much, so the PS3 is obviously built quite well (I would have said very well had you asked 6 months ago)


I was suggesting more of a combination of issues more than one thing.  There are always exceptions.  For whatever the reason, failure rates are higher over the past 2 generations than in previous ones.  I own a 2600, 5200, NES, SNES, GENISIS, N64, PS2, GCN, PS3 and Wii.  None of the old ones failed on me, and I know about the problems with the PS2 last gen.

Sure it may be anecdotal evidence, but it is no less valid than the "I've got X friends with Wii....." posts that are currently populating this thread.

Ah... well that is easily explainable.

It is not neccesarily more powerful tech, but more that discs took over cartridges.... more moving parts means more failure. I don't know how Nintendo got around it with the GameCube though as that thing was still incredibly reliable. Perhaps it was the smaller discs that are easier for the track of the laser.

Although even then N64 is probably still more reliable.