By using this site, you agree to our Privacy Policy and our Terms of Use. Close
jetrii said:
Quick question: Do you have a 3D halographic display that lets you view a game from all angles? No? I didn't think so. The game doesn't draw the entire car, it draws the section that you are looking at. If you're looking at a car from one side, the other side of the car has no impact on performance since it doesn't exist. Also, you have to factor in that the further away a car is, the less polygon is actually has since the polygon count can be dynamically reduced.

Not all the polygons are seen, but a vast amount of them are so that won't radically change the numbers (note that the numbers I posted are optimistic, in reality a lot of the GPU will be busy processing the pixel shading and the polygons on the track and surrounding environment).

Besides that, you have to look at the worst case scenario, for example your scenario where cars are far away is not relevant since the engine has to work in all situations, and there will be lots of times when all cars are close.

 



My Mario Kart Wii friend code: 2707-1866-0957