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thekitchensink said:
To be honest, I was quite excited to play this game at E3, but I walked away fairly underwhelmed by the few minutes of single-player I got to play. As has been heavily mentioned, the controls and graphics are great, but the level design (at least for the one that I played, which was likely the starting level) was very linear. I was also kind of hoping for intelligent enemies that made me make good use of the quality controls (like aiming just right to pop a headshot while he was behind cover).

I didn't hate it, and I was at the beginning of the game and didn't get to test multiplayer, though, and the game definitely still holds promise! I'll post some impressions later.

Wait, are they making FPS campaigns which aren't linear again? I haven't played one since Deus Ex! Which games have non-linear campaigns?



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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