Cueil said:
I don't think it would defeat the purpose at all. You don't need to use Natal for everything if you don't want to. Let's say they put the full motion on your face. So instead of tracking your body it's only tracking where your head moves so you have a much more interactive FP game. Also you could augment other games with Natal. Just because you can track the whole body doesn't mean that you want to. You have to think that games like Splinter Cell and Grand Theft Auto just wouldn't need the camera. You could probalby get the game working just fine with it, but I imagine that using the camera for simple gestures would work out best and free up bottons for the game. If this works as well with Driving games as I hear it may remove the controller completely, but some games just wont ... I don't want to say work well... because I'm sure they would, but the time investment may not make it worth the effort... something like that. Personally if they don't pack this into Arcade systems I just don't see it catching on... same with Sony's motion controllers. |
With that, we go back to square one of the arugment - Natal does not apply to all games especially by itself. That's where nunchuck and Wiimote combination excels. It may not be the best motion controller comparing to other company's offering. It can be used in all games.
MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.