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Questions to Microsoft about Natal

- Where's the rumble feedback if there's no controller?
- If there's no rumble, how can I feel how strong a hit was? just watching like three generations ago?
- If there will be a peripheral that will give me rumble, isn't this agaisnt the no controller philosophy Natal aims for?
- And if there's a perpheral, why two input devices when I just want one?


Questions to Sony about their controller?

-If that ball is used to detect the position of the controller on screen, if I block it there will be no indication?
-If the controller also detects position without the camera.... why need the camera?
-If you can add a weapon to the players hand with the eye toy, I saw you can give things to players without the need for a controller, so why the controller?
- if you add an extension to that controller, won't that be way to similar to Wii controllers?