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JaggedSac said:

The difference betweent Natal and the EyeToy is quite apparent. Natal can map a person's whole skeletal structure into 3D space using a sensor and processor designed specifically for that purpose. You could make an exact replication of the Tron disc game using Natal. The area where you're playing in the game would directly relate to the area in your real surroundings. You can move around in it and the character in game would mimic exactly what you do. If the disc is coming forward and to the right, walk forward and to the right and grab the disc when it comes. Now throw it. Natal will be able to detect you finger movements so the disc can be released by exactly how you would throw a disc.

The EyeToy would have no chance in hell at completing this since all of its processes revolve around algorithms dealing with 2D data. This pixel is different so something must have happened. Even the suggestion that the EyeToy can do what this thing can do is immediately laughable by anyone who understands how they function. The man turning around and showing the bottom of his shoe was an example of the skeletal system being mapped to 3D(obviously they have not worked out how to determine exactly when the skeletal system is rotating, which is what caused the skeletal system to go crazy).

Discs of Tron - online, diving, throwing, making sure not to fall through the destroyed ring sections. You heard it here first folks. If no one does this and they release the API to XNA, I sure as hell will make it.

Read the link I just posted above.

The PlayStation Eye is a camera.

The Natal "eye" is, for lack of an official description, being hinted as something like an array of laser range-finders.