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Well, if you want an AAA game on the targeted console the first thing is to invest enough money in that game. I don't see that THQ did that. De Blob was good, but i doubt it was expensive to make. And i bet that they are making nice profit on it atm.
Deadly creatures was a niche title, and we all know that niche title can't sell great amounts.

Gaming market is a competitive market, some float while others sink. Biterness is irellevant.



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