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http://www.tilander.org/aurora/comp/gdc2009_Tilander_Filippov_SPU.pdf

Its pretty interesting.

It talks about:

  • SPE usage
  • PS3 coding
  • General game development specific to the PS3
  • Edge tools
  • Rendering
  • Optimizing

Its some pretty good stuff, and its extremely easy to read and follow even if you're not up on the most technical terms. I suggest that anyone whos interested in the PS3s technology, how games are made or God of War III check it out.

Edit: Sexy link

 



Tease.