http://www.tilander.org/aurora/comp/gdc2009_Tilander_Filippov_SPU.pdf
Its pretty interesting.
It talks about:
- SPE usage
- PS3 coding
- General game development specific to the PS3
- Edge tools
- Rendering
- Optimizing
Its some pretty good stuff, and its extremely easy to read and follow even if you're not up on the most technical terms. I suggest that anyone whos interested in the PS3s technology, how games are made or God of War III check it out.
Edit: Sexy link
Tease.