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Ajescent said:
BxN said:

It's apparently out in Europe (should be ready tomorrow in the USA).

 

I've heard that they have tweaked the controls a little bit. Is there any European poster who could give us some updates on it ?

 

Thanks

 

edit:

Here's what I found on Playstation's official boards:

UPDATE; The patch (1.20) has been released, it is 16MB, full list of changes below;

  • Stability issue regarding randomly named games resolved.
  • Stability fix when rapidly tapping (X) can cause crash on spawn-select.
  • Stability issue regarding Saboteur’s disguise ability resolved.
  • Stability fix on ‘Creating game’ with a blank name.
  • Stability fix for repeatedly entering exiting game.
  • The Ignore list functionality corrected.
  • Unlock of “Frontrunner” Medal now functioning correctly.
  • Fix for incorrect award of win to clan not showing for game resolved.
  • Battle Replay for Corinth Crossing not appearing correctly on www.killzone.com.
  • Issue with not being able to defuse the Search and Destroy objective resolved.
  • HUD issue correction during Assassination mode when playing as a Medic.
  • Controller input tweaks and modifications.
  • Fix for auto-lock on of shotgun exploit.
  • Fix for D-Charge issues in Campaign mode.

 

 

 Can the haters claim a victory?

Unfortunately yes. They removed part of what made the game control so uniquely. They removed practically all acceleration when you move in single player.. in general a lot of the weighty feel the game had.. and stuff.. meh.

 

It's feels less like it should, less like a shooter made for analogues. Less tactical... meh

 



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