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Most sales for game companies are actually down. As Iwata said, this recession hasn't hit the industry overall, however it has enlarged the gap between what sells and what doesn't sell (ie. people are more likely to buy games in a recession, however they are less likely to buy multiple games. Thus, only the most desirable games are bought, reducing the sales for most companies).



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.