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HappySqurriel said:

The artstyle is very nice looking, but being that advanced NPR techniques take far more processing power than photo-realistic rendering I'm not certain if either the XBox 360 or PS3 could even produce a rough approximation to this in game.

 

Interesting, I had not thought it would be a limitation of technology rather than Capcom 'going it safe'. Not being tech savy, may I inquire if this is a bottleneck of the CPU, GPU or both? Would it be possible to 'sidestep' the difficulties and retain the art-style? I must say that I honestly didn't expect whatever technique being used to be that powerful.