Words Of Wisdom said:
Your view excludes those companies which produce good products such as the above while encompassing shovelware makers who glean large profits off small investments with shoddy products. Profit as a metric of quality does not work and attacking the quality of good former developers using that metric is an insult to their accomplishments. |
Like I said earlier, it is very subjective in nature to determine what is a "good" title and what isn't. You might love Pokemon. I might hate it. That doesn't mean either one of us is right or wrong. Although the mass appeal for the game puts me in a far minority.
Who makes shoddy shovelware and gets large profits? Care to give an example? Like I said. What has Troika produced? That many people have cared about?
Profits/Sales/General Revenue and mass appeal (All of which go hand in hand) are good indicators of how successful or unsuccessful a developer is. Personally, I hated the Viewful Joe series. I thought they sucked. Okami? Bleh. My good friend loves both however. But overall, most people DIDN'T enjoy those games or had a passing or no interest in them.
For example, Media Molecule recently released Little Big Planet. A niche genre (in 2008) exclusive to a third placed console in terms of sales. Yet they are currently at 2 million sales and making plenty of profit.
The brutal truth is, Troika and/or Clover certainly aren't as good of developers as you make them out to be other than personal opinion (Which you're fine to have), a majority of 'Video Gamers' agree with that sentiment.