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Every game uses 100% of a console resources. When they say this game uses X per cent of this platform power they mean theoretical power. After years of research to better optimize you're code to that platform, you can get closer to the theoretical limits.

That said, Ps3 theoretical limit is VERY hard to achieve, much more than any console mainly because of cell radically different design. I'm expecting MGS4 to use 50-60 of Ps3 power and no game ever to use more than 90%.