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I'd say for first person adventure it's definitely a secondary issue. Adventure games don't lend themselves as well to multi-player as pure shooters do. That said, Metroid Prime 3 raises the bar for control for first person games on consoles by a lot and it would have been nice to see it with some multi-player.

Halo, on the other hand, focuses more on bringing experiences from PCs to consoles -- single and multi-player were done better in 1998 and 1999 than they were by Halo, but a lot of people loved it because they were never exposed to Half Life, TFC or Counter-Strike. That said, multi-player is critical to Halo's success although on-line multi-player, again, is secondary.