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I don't think they make it purposefully difficult to work with at all. I think they know something that the rest of the world seemingly doesn't for a long time come sure, but purposefully difficult is now how I would describe it.

Sony consoles in the past have never been the go to for learning curves. But they way Sony does things always manages to impress for a long time to come. To me it's fascinating :P I like that they think differently, and in a way I can see what he's talking about. I mentioned numerous times in other threads, if you make your console completely open, then there's very little discovery to be brought around. Your not going to "find" some magical pool of resources.

Sony's a company that's helped pioneer many a products over it's lifespan. They're not quite known for taking the beaten path. It makes them interesting IMO :) Most developers don't understand how to work on the PS3 properly, and it's completely understandable why. However, some developers have had an absolute blast working with something different and getting to pioneer new tech in uncharted territory. Take Criterion for example. They love that little black box >_>



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