By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Sequels: Shenmue 3 System Shock 3 A real Half Life 3 KOTOR 3 Panzer Dragoon Jet Set Radio 2 New Chu Chu Rocket New Space Channel 5 Wind Wakerish Zelda Zone of the Enders 3 New Concepts: Cell shading done in a way that would look mimmic impressionist painting - yes this is just a graphics concept and hell, any other style of painting would be great. Cuban missile crisis ends up in a full blown USA vs USSR war. FPS set in 1960's half nuked europe. A 5 chapter game where each one is like a short story. Each mini-campaign would involve a different character and a different style of gameplay, ie Doomish FPS, Tacticle shooter, stealth, ect. These stories would incorporate into a greater narrative told through different perspectives, which would raise a lot of questions about the end of the game because I've actually developed this concept quite a bit. And this would make for an excellent episodic game, unlike titles that are shoehorned into short 5hr sections. An FPS that takes place in real time, ie you start at 5pm and it ends at 10am the next day. Difficulty is designed around how fast the player progresses - if they are fast they can catch a firefight just begining in a town, if they are a moderate player they'll find it halfway through and if they suck they'll get there too late to partake in battle. If a player does fall really far behind then the game would finish later and the ending would be different. As above I have come up with a more in depth concept than this. A game that really banks off the first person perspective, ie literally seeing the world through another persons eye. Think of a title where you see the world through the eyes of a partially colorblind hero and how that would change not only the players perception o the world but also how they interact with it. This derives from my disdain of way overdone HDR and blooming in FPS titles - if it's first person than everything should appear the same as through a human eye, not some camera that blooms and lens flairs everything.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"