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sunshine is definitely one of the most underrated games ever seeing as how a lot of people despise it (same way the great double dash is mostly despised).

i don't think sunshine is as good as galaxy or 64 but it is still a great game, just not quite up to that brilliant level typical of all mario games. looking back on it i really enjoyed how it was a fresh idea, the FLUDD really added new platforming elements to the game and the ooze or whatever it was slopping all over the place gave a lot of levels a real good feeling of the level being dynamic and alive.

the main problem i saw with it was that after a while cleaning up that stuff become a bit tedious. tedious to the point where despite me really liking the game, once i had enough shines to go to the final boss and beat the game i did it and didn't get all the rest of the shines. where as normally in a mario game i get all the stars before going to the final boss and i beat the game completely. if the game had been a bit more evenly split between FLUDD levels and normal levels so that it was maybe a 60/40 split in favor of FLUDD then i think the game would've not suffered from getting tedious and would be just as good as other mario games.

great game though, i might have to go back and beat that game all the way through now.

also i think smg is a bit overrated. a lot of it was incredible, but parts were just way too easy and simple to get much fun out of. although the last level is the best platforming level ever!



end of '08 predictions: wii - 43 million,  360 - 25 million, ps3 - 20 million

 

Games I've beat recently: Super Mario Galaxy, Knights of the Old Republic, Shadow of the Collossus

 

Proud owner of wii, gamecube, xbox, ps2, dreamcast, n64, snes, genesis, 3DO, nes, atari, intellivision, unisonic tournament 2000, and gameboy