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I think only early adopters buy a console "in anticipation" of games, and we're past that phase right now. If a console has to rely on future games for today's sales, I think its in trouble. Right now... There is a slow stream of games that is pushing people over the edge. But since the PS3 did create a fairly strong 2006 lineup, and got shelves well-stocked by Xmas... And since it has only had a couple noteworthy games since then, they simply aren't pushing very many people to that critical value mass right now. So basically, its people who were already willing to spend 600 bucks, were fairly interested in the launch lineup, and also were really impressed by some of the recent titles. There is also a customer who is ready to invest in a next-gen DVD format, and is pleased by the great Blu-Ray performance we've seen in the last few months. This is not a large group, but may be why attach rates are still so low in HD-ready Japan.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.