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haxxiy said:
tex2d said:
where is the data from? 27 flops? 24 pixel shader and 8 pixel renderer? what the hell is pixel renderer? my profession is graphics programming but i dont understand what you mean

 

 Fixed :) actually pixel renderer meant render output units, but actually the pipelines are parallel vertex. Which, as a graphics programmer, I'm sure you know everything about :)

got it, thx

 

still, there are some inaccuracies.

the RSX according to official Nvidia slides does 136 shader operations per cycle. that corresponds to 136 * 550MHZ = 74.8 billion shader operations per second.

The Xenos does 96 billion.

 

Its common knowladge that the Xenos is a lot better in every regard, except fillrate.