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Unless the PlayStation brand is abducted by aliens, Sony's fine. They may lose a step, but a lost step off 125+ million isn't a big deal. The big question isn't so much what happens to Sony but to what extent Microsoft and Nintendo can capitalize on it. Nintendo's sold well in its first few months. That we're all well aware of, as it gets beaten into people's heads day in and day out. I'm looking beyond that. While the theory that software development takes time holds water, I have two issues with the theory behind Nintendo support. First is that the system is so underpowered that it makes multiplatform support problematic at best. In the case of many major franchises, it's just simply not going to be technologically possible to release them on Wii, so the best case scenario for something like GTA or FF is a side story or last gen remake. So then we get into exclusives. The most compelling reason I can find for doing an exclusive for Wii is development cost. That's unlikely to win out over the pluses of doing exclusives for Sony or Microsoft, which even takes into account the aforementioned underpowered system issue, as if it's exclusive to PS3 or 360, a port to the other is dirt cheap should a decision be made to remove that exclusivity. I think EA's going about it the right way: release games that take advantage of Wii's capabilities and that you believe will sell only on Nintendo's system anyway.