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Gamerace said:
Thanks senortaco for the link to the whole article!

The original quote is an over-simplification but I get where he's coming from. HD consoles it's easy to make a game for their audience because developers know them well since they ARE them. It's not so easy with Wii. You either target specific sectors of the Wii market like Sega is doing with going for the over 30 crowd with HoTD:Overkill, Madworld, Conduit and even to a lesser extent with NiGHTS, Samba de Amigo, and the various Sonic. After all a lot of that 30+ crowd once owned Sega consoles... Ubisoft is targeting girls with their (icky) line-up, EA sport and board game fans and of course Sims, and there's a large untapped woman's market waiting for someone smart enough to make games for it.

OR you have to make a game with very board appeal and the only publisher who really remembers how to do that is Nintendo who never stopped making games for all ages.

Either way, unlike HD gamers who need a steady stream of game to play for long periods of time (like 6 hours... lol) many Wii gamers will play a game for a while, put it away and may not pick it up for weeks or months or only when friends are over - like a board game. Not to say they won't buy more. People usual own lots of boardgames.

Heyyyyy no problem. =D

 



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