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Soulxxx said: RollStoppable, The Wiimote is comparable with the Eyetoy indeed.. for the sole reason that they are a fad. People bought the Eyetoy, played with it, loved it, and forgot about it after 3 months of playing it. The same will happen with the Wiimote, people will be fed up from aiming at the screen moving their hands all around unless they have some good looking games. Basically it goes down like this: A guy plays Wiisports. 20 minutes in "This is fun!" 1 hour in "My hand hurts" 2 hours in the frustration begins "Stupid ball I wanted you to go there!! Not there! THERE!! AHHH!!", tears his hair and throws his nunchuk on the TV. Only the true fans will keep playing it but even they won't be able to endure the boredom that comes after 3 hours of the life-like bowling, arm killing boxing and whatever else you got on there. In fact, when you think about it, every game will have this effect after a few hours in... I can't wait to know how SSB:B will play out on the Wii.. isn't it a fighting game??
Too bad the Wii has been out for 4 months and hasn't stopped selling like crazy. Plus, I doubt anyone would be dumb enough to use the same playing style for a very long time. People adapt to a game; they get better at it, learn how to win. Your insight is showing that people will use the same exact strategy over and over again, therefore causing frustration. Also, you're saying that actually playing a sport is more boring than pressing a button. Looks to me like you're supporting the Wii owners. And by the way, SSBB uses the Gamecube/Classic controller. To use the accelerometers and pointer in that game would be the dumbest thing to do, mainly because of gesture lag and other problems that people will create.