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Senlis said:

http://www.tomsgames.com/us/videos/second_take_console_piracy_on_the_rise_.html

I was under the impression that it was difficult to pirate games on the consoles, but apparently it only takes a firmware update.  Fallout 3 being pirated on the xbox 3 weeks before the release.  I would find that difficult to resist if I had an xbox360.  Paying for the game is one thing, but having to wait three weeks to play the game makes it difficult to have integrity and buy it.  Also, I think it is funny that Gears of War 2 was not realeased right away on PC because of piracy, yet it was pirated for the console before it was released.  I wonder it was pirated on principle or if they just wanted the game for free.

The point of this is, what do you think companies will do to counter piracy?  The consoles are completely reliant on the disk to play their games.  At least PC has services like steam, and I would hope that more companies would use a steam-like service to counter piracy.  There are far worse methods of anti-piracy, and I think steam is the lesser evil.

btw: if this is old, just ignore me

 

Microsoft uses new drives in the 360s that are sold now and pirates thus far haven't been able to change the firmware, modding the console with chips still works, but is a lot more complicated.

And to the Steam thing: I think its not that hard to get those games too.

And no matter what publishers and developers do games will always get pirated.It's just that it's harder to do on consoles and that most of the PC users are already "hardcore" enough to know that they can easily get all the games they want.