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@ecurbj: The problem with piracy is that some developers take measures against them, which is annoying to paying customers. Take EA's DRM or itunes DRM for examples. Even cd-keys, something a lot of us just accept as part of life, is a result of piracy. I can't think of a good example of anti-piracy for consoles, but that may be because they haven't thought up an effective method yet.

@Espresso: I was about to comment on how the current financial crisis doesn't seem to effect the gaming industry (or so I've been told), but we live in two different countries.