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Millennium said:
The problem with WMP has less to do with complexity and more to do with the fact that video game characters cannot and should not be limited to doing only what the player is capable of. There isn't a single person on these boards, who is, for example, as skilled with a sword as Link needs to be. Put 1:1 into a Zelda game, and either you have to dumb it down severely or everybody dies.

Expressive gestures are far superior: figure out what the player wants and then have the onscreen character do it properly. But the fanboys want 1:1, and they're going to get their wish. I'm just looking forward to all the 180-degree spins that will happen when Wii Sports Resort comes out, all the 1:1 fanboys get a chance to actually use what they've been asking for all this time, and they suddenly realize just how badly it works in practice as a game interface.

 

Some great points.  However, keep in mind MotionPlus does not have to be used for 1:1.  It can also be used as a more accurate replacement for expressive gestures.  Link doesn't have to imitate our awkward movements, so long as he does the swing we imagine ourselves doing.

 

 



PC + Wii owners unite.  Our last-gen dying platforms have access to nearly every 90+ rated game this gen.  Building a PC that visually outperforms PS360 is cheap and easy.    Oct 7th 2010 predictions (made Dec 17th '08)
PC: 10^9
Wii: 10^8