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wtf, this sounded like more of a great review under the guise of criticism.

do you not understand that the creation system is procedurally generated, a concept that never leaves the game but is merely used in different ways. procedural generation is almost unconstrained in it's possibilities, and it does it on the fly with very little cpu power needed. that is an unbelievable feat considering the myraid of franken-puters on the market and in homes.

you barely talk about the best part of the game.

you critisize the transitioning even though, imo, the game is about evolving, not about playing the same period for a long time.

imho, the stages lasted too long and were repetative, why would you want to do the same thing over and over.

seems like you would be one to play the sims and then be like wtf they turned into an adult in an instant even though in game time it's been 20 years, and they never aged until a second ago and jumped 10 years. (wtf i pay for things to slowly age over time but i can't afford to pay for a computer to handle 4d....)