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The project was massively ambitious, so it's not really surprising that this game would miss the mark. Perhaps for his next project, Wright will realize that bigger often isn't better, and focus the scope down to something manageable.

Or perhaps he'll take what he's learned from Spore and make Spore 2 a game for the ages.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.