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Endz said:
How many games need to be sold for high cost games to be profitable? Cause for MSG4 they just said they needed 1mil sold in first day for it to be good, doesn't seem like it takes that much to be profitable.

 

 Crysis was mainly a computer game, so they didn't have to pay PS3 or 360 royalties. Also he could be including profits from licensing out the engine.