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shams said:
I don't buy into any of this "pre-alpha" stuff. If something was pre-alpha it wouldn't even be playable, regardless have "pretty" cutscenes and running battles fully operational. Unless that isn't the "game" we are seeing at all.

Can't wait to see "post-alpha", "pre-beta", "beta", "post-beta", "rc1", "rc2", ... and then finally "gold" builds...

you dont understand the development process do you? Killzone is going throught the same steps that Wii Sports and every other game on the market has gone through. And yes there are that many builds, actually more.

Any developer can take what they have made piece it together and make a fully running demo. Look at Gran Turismo HD. That was a preview of the engine with early models and textures from GT5. Essentially it was a demo for the pre-alpha of the final game.

Also companies show things off like this every E3. Heavenly Sword and Eye of Judgment have been available for play since 2005? and they are still in development and will be releasing in a few months.

The Killzone devs just decided to not show their latest builds yet. They let us view their earlier builds. During the dev process devs make a working game to test for bugs in the coding. The build displayed was probably made in December and they just took and cleaned it up to run correctly.



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