By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Devil May Cry 4 to 360, PC

Alacrist said: Like Darc, and everyone else has been saying it's the price to consider, look at it like this if the PS3 was 200 dollars cheaper and you could buy the blueray player for 200 if you wated to it would sale so much more. Maybe they should have took Microsoft's outlook, that's why I bought a 360.
Personally, I haven't bought an XBox 360 because I think that it is still too expensive for a gaming console ... The difference between the XBox 360 and PS3 (in my opinion) is that the XBox 360 will become a reasonable price ($200-$300) before we start looking to the next generation; I (like everyone else) am expecting a price cut sometime this year. Even if Sony rushes price cuts I can't see them being able to afford to sell the PS3 at $300 until 2009 (whenever they switch to a 45nm process and do an internal re-design) ... In 2009 and 2010 I expect we will be hearing alot about the XBox 720 and Wii-2 ...



People keep saying third party exclusives are dead, but this simply isn't true. Phil Harrison got it right when he said RIGHT NOW third party exclusives don't make sense. Of course you have to go multiplatform, when these games were ps2 exclusives they were dealing with a huge huge userbase. With this generation in it's infancy it's hard to justify keeping a franchise exclusive to one console. But as these userbases begin to balloon you'll see that start to change. Phil harrison said that would happen, sure who wants a ps3 exclusive when there is only 2 million ps3s out there? What about when there is 20 million of them? Then you'll see them. and you must understand there is two sides to exclusive content, the publisher's side, and the console maker's side. The console maker is willing to throw out there incentives to keep content exclusive. Right now the console makers can see it's simply not a viable option to bother with exclusive content, they're in the red earning back their loss on consoles and working hard on a solid year of first party exclusives, why spend the absurd amount of money courting? The next round is all about third party exclusives. This is what I believe the new business model is for a console life: First 18 Months(give of take): Launch a powerful onslaught of first/second party titles, while securing multiplatform titles to keep a steady stream of released titles. At this time developer tools are being designed, patches being released, and courting of third parties is being bulstered while the first wave of titles expands the userbase. Next 18 Monthes(give of take): The developer tools, courting of third parties, and expanded user base now make their case to look a strong line-up of exclusive third party content, while several small first/second party titles keep the company producing. This is the hold over period giving the triple a teams time to develop more powerful 2year productions. Last leg of life span:After which the AAA teams again can start their second wave of titles to prove the console has legs to go the distance. And the thrid party courting work in tandem. In which you'll get a collage of exclusive and multiplatform. This last first party push will allow them to create a strong enviornment for the third parties, and giving them time to start developing products for the next-gen console.(of course there will always be excpetions to the rule based on delays and problems, and general timing of things. But I believe this is the general standard) This is why there is so much talk of internal development now. After Nintendo releases Smash Bros., Metroid, Mario Galaxy, after Microsoft release Mass Effect, Forza2, Blue Dragon, Lost Odyessy, After sony release Lair, heavenly Sword, and so on you'll see by next summer the third party exclusive talks will be brought back to life again.



fooflexible said: People keep saying third party exclusives are dead, but this simply isn't true. Phil Harrison got it right when he said RIGHT NOW third party exclusives don't make sense. Of course you have to go multiplatform, when these games were ps2 exclusives they were dealing with a huge huge userbase. With this generation in it's infancy it's hard to justify keeping a franchise exclusive to one console. But as these userbases begin to balloon you'll see that start to change. Phil harrison said that would happen, sure who wants a ps3 exclusive when there is only 2 million ps3s out there? What about when there is 20 million of them? Then you'll see them. and you must understand there is two sides to exclusive content, the publisher's side, and the console maker's side. The console maker is willing to throw out there incentives to keep content exclusive. Right now the console makers can see it's simply not a viable option to bother with exclusive content, they're in the red earning back their loss on consoles and working hard on a solid year of first party exclusives, why spend the absurd amount of money courting? The next round is all about third party exclusives. This is what I believe the new business model is for a console life: First 18 Months(give of take): Launch a powerful onslaught of first/second party titles, while securing multiplatform titles to keep a steady stream of released titles. At this time developer tools are being designed, patches being released, and courting of third parties is being bulstered while the first wave of titles expands the userbase. Next 18 Monthes(give of take): The developer tools, courting of third parties, and expanded user base now make their case to look a strong line-up of exclusive third party content, while several small first/second party titles keep the company producing. This is the hold over period giving the triple a teams time to develop more powerful 2year productions. Last leg of life span:After which the AAA teams again can start their second wave of titles to prove the console has legs to go the distance. And the thrid party courting work in tandem. In which you'll get a collage of exclusive and multiplatform. This last first party push will allow them to create a strong enviornment for the third parties, and giving them time to start developing products for the next-gen console.(of course there will always be excpetions to the rule based on delays and problems, and general timing of things. But I believe this is the general standard) This is why there is so much talk of internal development now. After Nintendo releases Smash Bros., Metroid, Mario Galaxy, after Microsoft release Mass Effect, Forza2, Blue Dragon, Lost Odyessy, After sony release Lair, heavenly Sword, and so on you'll see by next summer the third party exclusive talks will be brought back to life again.
You are just wrong. If all titles for the first 18 months are multiplatform why should someone bother buying a PS3? No one. So the userbase won't expand They need some exclusives RIGHT NOW to expand their userbase.




gaming devil said: You are just wrong. If all titles for the first 18 months are multiplatform why should someone bother buying a PS3? No one. So the userbase won't expand They need some exclusives RIGHT NOW to expand their userbase.
I'm not saying what Sony or any other company should do, I'm saying what the business model is doing naturally. Sony is getting exclusives, first/second party exclusives like Motorstorm, Genji, and Resistance. But other than an extreme few, most of their games are in fact multiplatform titles. the facts don't lie: Tiger Woods Madden NFS Marvel Ultimate Allience COD Fight Night Def Jam: Icon Godfather mlb 2k7 FEAR Oblivion Sonic TH: Project 8 I can go on and on, more than 90% of the games from 3rd parties early on will be multiplatform. Even ones that aren't will either eventually release on other systems like VF 5, or are basically a repackaged version of another game like RR 7 is to RR6 on the 360. Other then these titles you'll only get a few small titles that will only release on one system simply because the studio doesn't have the man power to release multiple versions. What can Sony possibly offer third parties that would keep them away from releasing on another system with 5 times the userbase? Nothing, at least nothing that would still allow them to profit from the deal. So your not going to see big 3rd party exclusives until late next year when the consoles userbases warrant it.



Bubbles said: This is a loss for sony how big a loss? Well when this was thought to be a ps3 exclusive a nice 360 fanboy pointed out something :D Sales in Japan Devil May Cry : 638,500 Devil May Cry 2: 509,500 Devil May Cry 3: 287,500 And now its for the 360 also does this mean its suddenly amazing? :P Not that im trying to say it isnt bad news for sony - but i think alot of people may be making this out to be a bigger game than it actually is....
i agree man.. people are making this game out to be bigger that what it actually is..i personally havent payed any attention to this game since the 1st one and its a known fact that the majority of world hasnt either... look at the u.s. .. japan or the sales wherever its becoming just another hack n slash game.... i cant believe THE SOURCE Said this game would boost 360 sales in japan ha ..you almost had me going there.. and for all you haters sony has more exclusives than you think.. majority of sony exclusives arent even announced but the 360s are because thats what microsoft has to do to let people know



THe oNLY TRue STuPiDiTY iS THe aCCePTaNCe oF iGNoRaNCe 

PSNTAG K_I_N_G__COKE

  The King Of The Iron Fist tournament

Great news for the 360. This announcement (despite your opposition) will move 360s. Yes, it won't move many, but it'll move more than most any other software title outside of Blue Dragon and DOA4. Even if it moves 10,000 units week 1 then maybe another 10k afterwards, it's still a good sized boost for the 360. More importantly than DMC4 going to 360 is the fact Capcom is largely shifting to either multi-platform or the 360. Lost Planet and Dead Rising are both 1m+ sellers and moved a decent bit of hardware (atleast for the 360). The biggest question is if DMC4 will be a port, if the 360 will be the lead platform, or what. Its possible that it'll help quite a bit (20-25k units) or very little, if the 360 is just a cheap crap version and not PS3-like.



Back from the dead, I'm afraid.

mrstickball said: Great news for the 360. This announcement (despite your opposition) will move 360s. Yes, it won't move many, but it'll move more than most any other software title outside of Blue Dragon and DOA4. Even if it moves 10,000 units week 1 then maybe another 10k afterwards, it's still a good sized boost for the 360. More importantly than DMC4 going to 360 is the fact Capcom is largely shifting to either multi-platform or the 360. Lost Planet and Dead Rising are both 1m+ sellers and moved a decent bit of hardware (atleast for the 360). The biggest question is if DMC4 will be a port, if the 360 will be the lead platform, or what. Its possible that it'll help quite a bit (20-25k units) or very little, if the 360 is just a cheap crap version and not PS3-like.
im sorry but this game is not gonna move 360s off japanese shelves.. 10k at the most like you said but thats it and it will only last a week... i dont care if no games came out for the ps3 or wii that whole month it will not move more than that and you can quote me on that.. capcom is seemingly siding with microsoft for nex gen consoles anyway.. . seems like all their games are going multi.. maybe they just wanna make more money... they are supportin the psp and ds like crazy



THe oNLY TRue STuPiDiTY iS THe aCCePTaNCe oF iGNoRaNCe 

PSNTAG K_I_N_G__COKE

  The King Of The Iron Fist tournament

First of all there is a $100 dollar price difference. Trust me, there is nothing wrong with the $500 dollar version of the PS3. Secondly, this makes the gaming forum harder to predict. My point stands that known titles help but do not hinder. Dead rising and Gears of war prompted me to get a 360 earlier than planned and I certainly was not expecting those games as a pickup from the xbox generation. E3 will show what is really going on because it seems as if sony really doesn't mind losing these exclusives.



Games make me happy! PSN ID: Staticneuron Gamertag: Staticneuron Wii Code: Static Wii - 3055 0871 5802 1723

The Joker said: The snowball starts rolling...
Starts? It'd say it's the size of a Volkswagon beetle right now (the new ones, not those old ones that were actually small). Really, this is some terrible news for Sony.



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.

stof said: The Joker said: The snowball starts rolling... Starts? It'd say it's the size of a Volkswagon beetle right now (the new ones, not those old ones that were actually small). Really, this is some terrible news for Sony.
I think that people take news of software companies moves to other platforms as a leading indicator of a company's fortunes, when it is in fact merely a reflection of the current environment. As Sony gets its act in gear, look for more and more exclusive PS3 titles.