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Forums - Microsoft Discussion - The Fall of Xbox - Video by Videogamedunkey

pikashoe said:
Sarkar said:

They were quite popular last gen too.

twilight princess lost to Oblivion and Gears of War.

Mario Galaxy lost to Bioshock

GTA4 lost to Fallout 3

Mario Galaxy 2 lost to RDR and Mass Effect 2

Windwaker lost to Skyrim, Batman, Portal 2, and Uncharted 3.

GTAV lost to TLOU

RDR2 lost God of War

Over these two generations both Rockstar and Nintendo have had the top winner just once each. Why are these critics giving 10s to their games but not voting for them as GOTY? Do they just get the biggest fan of the franchise to review the games who keep slapping 10s on them but when the whole staff votes on GOTY it turns out not many agreed with the reviewer.

Most games only get around 70 or 80 reviews there are hundreds of GOTY awards. Also skyward sword didn't review as well as Skyrim. Galaxy only had 2 less awards than BioShock. Also goty winners tend favour heavily story based,  graphics intensive games which does leave Nintendo at a disadvantage. Also who gives a fuck about goty awards do you even know who's giving out all these awards.

And rightfully so. Skyrim was a better experience than Skyward Sword. Skyward to me is the weakest of the main Zelda's, and Skyrim back in 2011 was an eye opening experience that defined the open-world genre .



Mar1217 said:
LudicrousSpeed said:
That Jimquisition video conveniently leaves out a few facts.

Like Amiibos.

Like Sony games coming out in the same timeframe as these Xbone games that also had microtransactions. Like Killzone, GT6, and MLB. Not to mention the slew of cosmetic and pay to win Last of Us microtransactions.

It also ignores the large amount of third party games that launched on PS4/Xbone and had microtransactions. But no no, MS is to blame LOL

Problem is ... he actually addresses your concern of  equality in criticism right at the beginning of the video. His point was to focus on Microsoft speciffically and that's it, doesn't care giving a vague sense of equality to what's being land there.

Does that sound unfair ? Yes. Is it actually important ? In the context, that you're biased to Microsoft ecosystem of course you'd feel stronger about what's being said there.

lol I’m not asking for equality, just logic. His rant is about how Microsoft is worse than Sony or Nintendo in regards to MTX and how they have become normal in the industry but he flat out ignores the other two just to make his argument. Pointing that out isn’t asking for “equality” it’s just asking for quality in his stance. 

He doesn’t need to “pull criticisms for the others out of his ass” as he says, the criticisms are right there for anyone to see and grasp. Hell, hasn’t he even made a video or two about how shitty Amiibos are 😆

It would be one thing if he were saying Sony and Nintendo have similar issues. But he actually goes out of his way to paint the picture that they haven’t stepped into the MTX pool. It’s the crux of his argument against MS. But he’s wrong, of course. Anyone who has played the games I listed knows he’s wrong 👍



Azzanation said:
Sarkar said:

Foot off the pedal? They never had it on the pedal. The initial success 360 enjoyed was all thanks to PS3 releasing a year late at a ridiculous price. If not for that 360 would've done just as badly as everything else MS has released in the consumer market. 

Xbox as an entire devision last gen was performing better than Playstation across the board.

Yes even on the 1st party games front Xbox was doing better. The 360 earnt its strips and it definitely didnt help that the PS3 fell over at launch. Similar to this gen with PS4 feeding off XB1 and WiiU's underperforming launches.

To say that last Gen Xbox was great across the board is some strong revisionist history which would have to ignore the fact that every single non HDMI Xbox360 is pretty much landfill fodder today because of the $1b+ costing RROD disaster, E74, Faulty scratching disk drives, non reading Xbox360 slim disc drives... I mean, from a hardware point of view the X360 was powerful but terrible in reliability.

The end of (or from the middle of) last gen MS and XB as a division also turned their back on the core side of gaming and chased hard for the Blue Ocean that the wii was swimming in with the hard push @ Kinect which not only torpedo'd the end of last gen for them but completely ruined the start of this generation for them.

Like I say though... to look back on the X360 and think that the whole gen was all roses requires a lot of things be forgotten, mostly the start and end of the generation, it's that bit in the middle where it was amazing.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

Mar1217 said:

Don't you mean " His rant is about  how Microsoft is worse than Sony or Nintendo in regards to MTX, Lootboxes  and how they normalized the pratice of using those in your games since they've implemented those in their own 1st party software while Nintendo and Sony abstained from doing so because they're actually there to sell their own platforms with exclusive and quality games while Microsoft went with the latest trend of the industry to make another quick buck which means they need to undermine the player experience to do so. (thus right at the beginning of the generation while this wasn't even seen as a problem yet) "

You're only proving my point when you try to say that Sony and Nintendo haven't implemented any of this MTX crap into their own games. Probably because, as I've said, it kind of makes his entire video moot. Also, you seem as confused as he does in regards to "normalizing" stuff. MTX were already commonplace when this gen started. At the launch of this gen, Microsoft had first party games with MTX. Sony had games with MTX. Nintendo did not, but it wasn't by choice and/or some moral high ground. But Nintendo eventually did jump into the fray with Amiibo, locking content in games you paid full price for and only unlocking them if you went out and hunted for a toy. Isn't this "undermining the player experience" for a quick buck? Yep.


Mar1217 said:

It'd be actually great if you could keep his speech as it is instead of changing it to suit the need of your argumentation which isn't really one let's be honest. Deflecting the critiscism onto others to make them appear in a better picture is not a good tactic here.

Yeah, you aren't really getting it. It's not "deflecting onto others" if the entire premise of his argument is that Nintendo and Sony haven't dabbled in the MTX waters. If his argument were that MS was one of the companies guilty of shady MTX and DLC, but not the only platform holder, I'd be fine with that. I've talked on this forum about some of MS's shitty DLC stuff. I didn't buy Gears 4 because of it. I didn't buy Forza 5, 6, or 7, or Horizon 2, or 3 because of it. And those were all good games. But his argument is that while the other two platform holders have avoided MTX fuckery, Microsoft did not, and thus are guilty of helping normalize it. That's simply not consistent with facts. And again, pointing out that both Nintendo and Sony have had their own shitty MTX fuckery isn't deflecting, it's debunking. Hope that helps.

Mar1217 said:

2nd problem arises when you mention about the Big 3 facing similar issues, which is actually just ONE in this case and that is their unwillingless to move or make a combine effort to actually stomp the problems perpetuated by the implementation of MTX and Lootboxes to protect the consummers. Why though ? Because 3rd party games brings them support and money to their platform which is important if you wanna grow your platform. Outright refusal by moral purpose could condemn their own platform since no 3rd party would produce games for them. 

This is just a long way of saying companies like money. Surprise, the other two enjoy reaping the benefits of revenue for online play just like Microsoft. Surprise, the other two enjoy monetizing games with MTX just like Microsoft. It's almost as if these are all companies with an agenda first and foremost to make money.

Mar1217 said:

I digress though, this last paragraph would actually make the fine blueprint of another argumentation for one of his epsiodesmin the future but as was said by him, bringing the other platform holder wasn't the point of this video so honestly, if you're not sastisfied, you should probably move on in best cases.

Move on from what? Just discussing why his video was nonsense. It's not as if we're on his website (assuming he has one) or that I subscribe.

Here's what his video harps on. These Xbone games had MTX at launch:

Ryse (you could buy gold for the online co-op mode)
Lococycle (I'd detail the MTX in this game but like 99% of other gamers, I never played it)
Crimson Dragon (you could buy gems in the game)
Forza 5 had in game currency MTX

Explain to me how these games helped normalize MTX in games more so than:

Killzone Shadow Fall having voice over, weapon skins, and player skin MTX
MLB The Show having in game currency MTX
Gran Turismo 6 having in game currency MTX
The Last of Us having a slew of cosmetic MTX in MP plus lots of premium loadout MTX and pay to win weapon MTX

All of which was around at the same time. I'm sure there are more Sony games that had MTX, I'm sure there are more MS games that had them. This isn't deflecting, MS deserves criticism for some of their MTX stuff. But this idea that Sony and Nintendo abstained is factually false and it makes his argument as presented, wrong.

But he wants clicks I guess.



Isn't exclusives is a thing from past? I mean yeah, it have defined the console wars before, but now its not about console or exclusives anymore. On xbox you can play ALOT of AAA titles for like the price of Xbox one (200$) and Gamepass (10$). For this amount you can play like Gears5/DMC5/Metro Exodus/Kingdome Come/Dirt Rally 2.0/Deus EX MD/Fallout4/Doom/Forza Horizon4/MGSV/Shadow of Mordor(War)/MH World/Shadow of Tomb Raider/Wolfenstein2 and its only the most popular ones, so please dont tell me I've got nothing to play on it. Everyone have different priorities, and Microsoft's strategy wasnt the "SOMUCHEXCLUSIVES" obviously, lol. So although I love Dunkey, he had pretty much primitive logic in the vid. Now the consoles have got a lot of diversity for everyone to pick its favourite, like cheap/exclusive/portable. So what's he is doing is just criticizing the choice of guys who picked xOne. Thats so smart



Radek said:

So you are saying Switch isn't defined by it's exclusives now and neither is PS4? Ok... that's a weird thing to say, especially since you have Link avatar... you know just a character from a legendary franchise from Nintendo. Just because Xbox is horrible this gen doesn't mean exclusives lost their meaning.

So you dont see any pattern in which all of microsoft-produced games are being ported to other consoles? I mean, Halo MCU, Ori , Cuphead, and all the Win10 stuff? You think this is.... incidental? Its clear that Microsoft isnt interested in selling XBox one, either not using exclusives. I think modern gaming that microsoft develops is user-oriented, and exclusives arent user-oriented. WOuldnt it be great to have only one console/machine to play ALL games? Thats what Mic is trying to do, like Play Anywhere feature. Why is it bad for game to be available to wider audience? Thats what I am trying to tell



Radek said:

What you are saying is simply not true, Microsoft already confirmed few weeks ago they won't port any more games to Switch or PS4, Ori is the last one.

https://www.windowscentral.com/microsoft-has-no-plans-release-first-party-games-nintendo-switch-or-playstation-4

Yeah sure you're right. Oh, wait a second



Radek said:

Oh my gawd! Talk about nitpicking! Minecraft was multi-platform for years and it will remain so... I'm talking about Forza, Gears, Halo, Ori, Cuphead and other Xbox Game Studios games... guess you did not read the link I sent you!

I've actually read it, and what I've written was the first complain in the comments. And here's the second one:

ALOT of announced games was announced as Xbox-exclusive. And all of them aren't (except Halo 5). So I dont buy that "Yeah totally exclusive" stuff from microsoft anymore. And besides, I've been analysing the previous micr decisions and strategies:THEY'VE BEEN PORTING ALL OF THEIR EXCLUSIVES TO OTHER PLATFORMS. 

P.S. Also, Mojang is Xbox Game Studio, and its defferent game from Minecraft, not even a mod. It's even made using UE4 



Ganoncrotch said:

To say that last Gen Xbox was great across the board is some strong revisionist history which would have to ignore the fact that every single non HDMI Xbox360 is pretty much landfill fodder today because of the $1b+ costing RROD disaster, E74, Faulty scratching disk drives, non reading Xbox360 slim disc drives... I mean, from a hardware point of view the X360 was powerful but terrible in reliability.

The end of (or from the middle of) last gen MS and XB as a division also turned their back on the core side of gaming and chased hard for the Blue Ocean that the wii was swimming in with the hard push @ Kinect which not only torpedo'd the end of last gen for them but completely ruined the start of this generation for them.

Like I say though... to look back on the X360 and think that the whole gen was all roses requires a lot of things be forgotten, mostly the start and end of the generation, it's that bit in the middle where it was amazing.

This isnt about weather its all roses or not. No console is perfect and they all have had there fair share of issues. Its about the overall success of the platforms. Only difference is with the 360, all the billions it cost to build and fix issues with where basically paid off via Gold memberships. MS was sitting on a gold mine with subscriptors and they did it for more than a decade. Thats alot of income coming from nothing.

Kinect was successful and is in the Guinness Book of records for the fastest selling electronic accessory. Lets not forget Sony did the exact same thing with less success with the PS Move. So that point is not a valid one.

The PS3 did not have that luxury of subs so every time there was an issue, Sony basically had to bite the bullet on top of there already heavily expensive console expenses etc.

Last edited by Azzanation - on 20 September 2019

Azzanation said:
Ganoncrotch said:

To say that last Gen Xbox was great across the board is some strong revisionist history which would have to ignore the fact that every single non HDMI Xbox360 is pretty much landfill fodder today because of the $1b+ costing RROD disaster, E74, Faulty scratching disk drives, non reading Xbox360 slim disc drives... I mean, from a hardware point of view the X360 was powerful but terrible in reliability.

The end of (or from the middle of) last gen MS and XB as a division also turned their back on the core side of gaming and chased hard for the Blue Ocean that the wii was swimming in with the hard push @ Kinect which not only torpedo'd the end of last gen for them but completely ruined the start of this generation for them.

Like I say though... to look back on the X360 and think that the whole gen was all roses requires a lot of things be forgotten, mostly the start and end of the generation, it's that bit in the middle where it was amazing.

This isnt about weather its all roses or not. No console is perfect and they all have had there fair share of issues. Its about the overall success of the platforms. Only difference is with the 360, all the billions it cost to build and fix issues with where basically paid off via Gold memberships. MS was sitting on a gold mine with subscriptors and they did it for more than a decade. Thats alot of income coming from nothing.

Kinect was successful and is in the Guinness Book of records for the fastest selling electronic accessory. Lets not forget Sony did the exact same thing with less success with the PS Move. So that point is not a valid one.

The PS3 did not have that luxury of subs so every time there was an issue, Sony basically had to bite the bullet on top of there already heavily expensive console expenses etc.

My point about Kinect was that once it appeared MS focused a ton of their work and attention on the device, Rare was pretty much just assigned as a Kinect minigame producer for the latter years of the X360 and while Sony did create the move and the PSeye which do work with the ps4 as well as 3 (as in the PS3 move works with the PS4) they didn't completely stop their work on some amazing ps3 titles towards the end of the systems life (the last of us) or hamper the PS4 by packing it with Move 2.0 as Microsoft did with the Kinect, that's why I'm saying the Kinect was the catalyst in the failing end of the X360 and the start of the rough road the X1 began on.

Also saying that Xbox360 subs was incoming from nothing? Say what? Outside of the obvious costs of running and maintaining the service from June 2013 until now that sub gives 2-4 games per month to the subscribers, are you suggesting that it no cash passes to the third parties who's games are added to that service? for the million or so licenses of them which are gotten by subscribers you think there is no cost for MS involved in that transaction, on top of the bandwidth of people downloading tons of games they might never play just because they're now "free" to them, X360 games in particular since those could be used even after your live sub expires. Point being, that isn't money from nothing.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive