By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - PS4 Super Slim and PS4 Pro Slim?

 

Will we get PS4 Super Slim and/or PS4 Pro Slim?

PS4 Super Slim and PS4 Pro Slim 17 35.42%
 
only PS4 Super Slim 4 8.33%
 
only PS4 Pro Slim 7 14.58%
 
no new hardware until PS5 20 41.67%
 
Total:48
potato_hamster said:
DonFerrari said:

Sony have released sales of PSVR some times already and also the rate of PS4Pro sales, both seems healthy.

But yes you are right, an exec saying they are pleased with something doesn't mean it is true.

And yes, we have a dichotomy on the premium. If it is easy to take advantage from the power difference between base, pro and premium then that difference will be small and pointless, if it's meaningfull it will be few who take it. So in the end yes Sony could make Premium console and make some profit and assure all people with disposable income buy it even knowing it won't have much benefit (well devkit may make it offer some whistles and bells on a good balance on effort/result), but that will only work if they accept like 1M or less of sales of this premium edition.

Sony only releases PSVR sales when they reach milestones (1 million, 2 million, 3 million) but they obfuscate them in quarterly reports and other places. They never bothered to announce the total sales for PSVR when they announced PS4's end of year sold even though large swaths of PSVR communities were convinced it had already surpassed 4 million in sales over the fall. As far as we know PSVR sold between 1.3 in 2018 despite being sold at $200 during the peak sales period of the year. In 2017 it also sold around 1.3 million, and that was again boosted by slashing over $100 off the price a little over a year after release. That means the device's sales have already leveled off. If that's "healthy" to you for the worlds most popular VR headset by a large margin to be on the verge of declining sales a little more than 2 years after release, then you have a very different definition of "healthy" than I do.

As for PS4 pro, they said they were pleased in the months after release... and have said practically nothing since. We have no idea how many PS4 Pros have been sold. We have no idea if they're still selling at the same 1 for every 5 PS4s sold that they initially released at, and I think that the facts that we don't know is indicative that it's not something they feel is worth bragging about. Let's also keep in mind that Sony has released limited edition, highly collectable PS4 pro consoles over the past year (God of War, 500 million, Spider-man editions) and none of that has apparently led to a PS4 Pro sales number worth nothing despite God or War and Spider-man selling at a rate higher than almost any PS4 game ever has.

Except that on numerous Media Create, NPD, UK and other places from time to time we do receive what was Pro and what was vanilla and 20% seems less than what it is doing.

If you are selling more than all competitors together then you can't say it's bad.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
potato_hamster said:

Sony only releases PSVR sales when they reach milestones (1 million, 2 million, 3 million) but they obfuscate them in quarterly reports and other places. They never bothered to announce the total sales for PSVR when they announced PS4's end of year sold even though large swaths of PSVR communities were convinced it had already surpassed 4 million in sales over the fall. As far as we know PSVR sold between 1.3 in 2018 despite being sold at $200 during the peak sales period of the year. In 2017 it also sold around 1.3 million, and that was again boosted by slashing over $100 off the price a little over a year after release. That means the device's sales have already leveled off. If that's "healthy" to you for the worlds most popular VR headset by a large margin to be on the verge of declining sales a little more than 2 years after release, then you have a very different definition of "healthy" than I do.

As for PS4 pro, they said they were pleased in the months after release... and have said practically nothing since. We have no idea how many PS4 Pros have been sold. We have no idea if they're still selling at the same 1 for every 5 PS4s sold that they initially released at, and I think that the facts that we don't know is indicative that it's not something they feel is worth bragging about. Let's also keep in mind that Sony has released limited edition, highly collectable PS4 pro consoles over the past year (God of War, 500 million, Spider-man editions) and none of that has apparently led to a PS4 Pro sales number worth nothing despite God or War and Spider-man selling at a rate higher than almost any PS4 game ever has.

Except that on numerous Media Create, NPD, UK and other places from time to time we do receive what was Pro and what was vanilla and 20% seems less than what it is doing.

If you are selling more than all competitors together then you can't say it's bad.

I cant seem to find any of those reports. Do you have any sources? I'd be really interested in reading them.

Just because you're selling more than all of your competitors together doesn't mean your product is successful, it's growing like it expected, and it's worth a continued investment.



potato_hamster said:
DonFerrari said:

Except that on numerous Media Create, NPD, UK and other places from time to time we do receive what was Pro and what was vanilla and 20% seems less than what it is doing.

If you are selling more than all competitors together then you can't say it's bad.

I cant seem to find any of those reports. Do you have any sources? I'd be really interested in reading them.

Just because you're selling more than all of your competitors together doesn't mean your product is successful, it's growing like it expected, and it's worth a continued investment.

Media Create breaks down sales by sku so in Japan we know the ratio.

Sales since Pro launch

PS4-3,308,667 (~75%)

Pro-1,113,665 (~25%)



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
potato_hamster said:

I cant seem to find any of those reports. Do you have any sources? I'd be really interested in reading them.

Just because you're selling more than all of your competitors together doesn't mean your product is successful, it's growing like it expected, and it's worth a continued investment.

Media Create breaks down sales by sku so in Japan we know the ratio.

Sales since Pro launch

PS4-3,308,667 (~75%)

Pro-1,113,665 (~25%)

Do you know where I can find this? I want to look at a bunch of different data points, and I don't want to bother you to find info I can probably find myself.



potato_hamster said:
zorg1000 said:

Media Create breaks down sales by sku so in Japan we know the ratio.

Sales since Pro launch

PS4-3,308,667 (~75%)

Pro-1,113,665 (~25%)

Do you know where I can find this? I want to look at a bunch of different data points, and I don't want to bother you to find info I can probably find myself.


https://www.neogaf.com/threads/media-create-sales-archive-thread-2.416253/

https://www.resetera.com/threads/media-create-sales-archive-thread.4115/



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
potato_hamster said:

Do you know where I can find this? I want to look at a bunch of different data points, and I don't want to bother you to find info I can probably find myself.


https://www.neogaf.com/threads/media-create-sales-archive-thread-2.416253/

https://www.resetera.com/threads/media-create-sales-archive-thread.4115/

Seriously thank you for the effort. I appreciate it.



potato_hamster said:
zorg1000 said:


https://www.neogaf.com/threads/media-create-sales-archive-thread-2.416253/

https://www.resetera.com/threads/media-create-sales-archive-thread.4115/

Seriously thank you for the effort. I appreciate it.

No problem, I use those archives to look something up at least a few times a week lol



When the herd loses its way, the shepard must kill the bull that leads them astray.

potato_hamster said:
DonFerrari said:

Except that on numerous Media Create, NPD, UK and other places from time to time we do receive what was Pro and what was vanilla and 20% seems less than what it is doing.

If you are selling more than all competitors together then you can't say it's bad.

I cant seem to find any of those reports. Do you have any sources? I'd be really interested in reading them.

Just because you're selling more than all of your competitors together doesn't mean your product is successful, it's growing like it expected, and it's worth a continued investment.

Well zorg made the good service to give mediacreate. It is a big hassle to look at all NPD threads to find the posts that had mentions of the breakthrough on them.

On the PSVR, the fact that competitors are launching new models even when selling much less, plus Sony support new games on PSVR from Japan Studios and exclusive 3rd parties. That together with the rumors of PSVR integration and relevance to PS5 indicates they are satisfied with how they are doing. We also had a report like 6 months ago saying that they were happy with their sales but disappointed at the rate their competitors were selling (to low).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
potato_hamster said:

I cant seem to find any of those reports. Do you have any sources? I'd be really interested in reading them.

Just because you're selling more than all of your competitors together doesn't mean your product is successful, it's growing like it expected, and it's worth a continued investment.

Well zorg made the good service to give mediacreate. It is a big hassle to look at all NPD threads to find the posts that had mentions of the breakthrough on them.

On the PSVR, the fact that competitors are launching new models even when selling much less, plus Sony support new games on PSVR from Japan Studios and exclusive 3rd parties. That together with the rumors of PSVR integration and relevance to PS5 indicates they are satisfied with how they are doing. We also had a report like 6 months ago saying that they were happy with their sales but disappointed at the rate their competitors were selling (to low).

But again, a company like Sony saying they are "pleased with sales" doesn't necessarily mean they are.



potato_hamster said:
DonFerrari said:

Well zorg made the good service to give mediacreate. It is a big hassle to look at all NPD threads to find the posts that had mentions of the breakthrough on them.

On the PSVR, the fact that competitors are launching new models even when selling much less, plus Sony support new games on PSVR from Japan Studios and exclusive 3rd parties. That together with the rumors of PSVR integration and relevance to PS5 indicates they are satisfied with how they are doing. We also had a report like 6 months ago saying that they were happy with their sales but disappointed at the rate their competitors were selling (to low).

But again, a company like Sony saying they are "pleased with sales" doesn't necessarily mean they are.

Not sure why you wanted to reply something I already acknowledge.

But since you did. All the data we have, and all information available points on it doing good and company satisfied. If you don't have anything that can counter it it's just you thinking that it's the opposite. And since you are kinda adamant that Pro and PSVR are doing bad, care to show some proof?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."