For me the big three from Nintendo are:
1. Breath of the Wild
2. Xenoblade Chronicles 2
3. Mario Kart 8 Deluxe
Breath of the Wild is something special for me. The Zelda franchise had been on life support for me since about Majora's Mask. I found Wind Waker barely playable due to the fact that there was so much searching for small things to progress anywhere, and some infuriating parts like "stay quiet and out of sight or we push you back to the beginning of the level and you have to do it all over again." - which really made me hate that game. Then things kept getting worse in Twilight Princess and Skyward Sword. While I LOVE the idea of motion control swords, Skyward Sword somehow managed to make it chore-like and unfun - I want to get in there to hack n slash n stab my enemies, not play a fucking puzzle game! Also, I hate all the 3D Zelda dungeons (Forest Temple is one rare exception), and the Shrines were actually fun again! Although I admit, the main dungeons of Breath of the Wild were kind of back to that slog, and after an awesome battle to get into them. But in the end, Breath of the Wild was exactly the 3D Zelda game I have always wanted, it's the game I dreamed of when I first heard about "Zelda 64" back a few years before its release.
Those three games are already among my most played console games of all time... at least my saves are all up between 150 and 350 hours, which is only true for about 3 other games I have ever played. Some games like Chrono Trigger I may have played like 25+ times, and even though they take 8-25 hours, the total time is probably 400+ hours - but of games where I have stuck in for one save... and it has been time tracked, these are among the longest, ever!
Indies, I like a ton, and I pretty much play a new one every month and often I think "This is the best game in the world at this time and place for me," although that may change drastically in a matter of days. But the indie title I keep coming back to is Stardew Valley.
Last edited by Jumpin - on 04 February 2019