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Q: Where is FF7R?
A: In development hell, I guess.



Bofferbrauer2 said:

Only one game? That's slowly becoming their Modus Operandi by now.

Dragon Quest XI S taking forever to come out on Switch, 2 years after the PS4/3DS versions and 4 years after the Switch version's announcement.

Kingdom Hearts III was in production since at least 2013

Final Fantasy XV, originally known as FF Versus XIII, was in development since 2006, a whole 10 years. So long that is the development that it has it's own wikipedia page.

FF7 Remake is since 2015 in full production an we're still getting no information at all.

Day of project announcement and it being in full production aren’t the same thing.

You are confusing both.

Last edited by Hynad - on 10 April 2019

Hynad said:
Bofferbrauer2 said:

Only one game? That's slowly becoming their Modus Operandi by now.

Dragon Quest XI S taking forever to come out on Switch, 2 years after the PS4/3DS versions and 4 years after the Switch version's announcement.

Kingdom Hearts III was in production since at least 2013

Final Fantasy XV, originally known as FF Versus XIII, was in development since 2006, a whole 10 years. So long that is the development that it has it's own wikipedia page.

FF7 Remake is since 2015 in full production an we're still getting no information at all.

Day of project announcement and it being in full production aren’t the same thing.

You are confusing both.

Nope, I don't. I checked to make sure, and all those games were in development for those times (except DQ XI S, but still, 2+ years to port the game...).

For instance, FF XV was only announced in 2009 and KH III got a trailer in 2013, hence why I said at least since 2013; and FF VII remake date comes from an interview.

Last edited by Bofferbrauer2 - on 10 April 2019

The real question should be: Do we really need this remake? FF has been on the slide since Sakaguchi was fired nearly 2 decades ago. The original game had an ATG story as far as JRPGs went. But the FF7 compilation muddied things when Nomura's creativity was unleashed without someone to reign him and keep story point and characters with in believable limits.
Crisis Core while a good game on its own, made up a lot of stuff that diminished the original work. Genesis was one of the worst characters ever created, and Genesis War is never mentioned in the OG work simply because it didn't existed. This is the problem with making prequels years after the Original work has been published.
Zack Fair was also gloried more than he should have been. *spoiler alert* Zack is very well explained in the Original work, he was a Soldier First Class, that Cloud looked up to and was friends with. Zack gets his behind handed to him by Sephiroth at Nibelheim and Cloud is the one to bring Sephiroth down Saving both of their behinds. Zack helps Vegetative Cloud out of the Shinra Mansion. They are pursued and eventually found. Zack gets gun downed by two grunts led by by a commander of sorts and Zack is dead...over finito. He didnt engage an entire army head first after some corny one liners...followed by a J Pop death scene...

Even Zack's and Aeris (Aerith) affair was blown out of proportion in CC. I fear that the remake will be full of these tried and tiresome KH Nomura concepts. I could ramble on about this but it is sort depressing to reflect on what they did to game's original plot. Final Fantasy VII should have stayed as it was, but there was too much money to be made.



FF7R was just a marketing tool that the PS4 needed. It was a push for sales and I think it did what was needed for SONY.

(To be honest, with all that is happening with the Michael Jackson thing right now - I know, a little off topic - but I'm seriously thinking about boycotting SONY. Selling everything I own that is Sony. Fuck them...new gen is looking like Microsoft for me.)



The Fury said:
HoangNhatAnh said:

Three or four discs don't matter. 5 parts is: Before Crisis, Crisis Core, FFVII, Dirge of Cerberus, Advent Chidren. 

FF7, plus 2 prequels and 2 sequels. Don't know about you but I don't see Die Hard 1-5 as all the same film.

Not me, ask Square 

https://www.gamespot.com/articles/final-fantasy-7-remake-will-be-multiple-full-sized/1100-6438387/



HoangNhatAnh said:
The Fury said:

FF7, plus 2 prequels and 2 sequels. Don't know about you but I don't see Die Hard 1-5 as all the same film.

Not me, ask Square 

https://www.gamespot.com/articles/final-fantasy-7-remake-will-be-multiple-full-sized/1100-6438387/

They also claimed FF13 was 3 games, not just FF13 but FF13 was called FF13 and it ended, while FF13-2 was called FF13-2... as in a sequel. FF13 finished at the end of FF13. Not a 3 part series. No one claims FFX has 2 parts, it's just FFX and a sequel.

FF7R should be FF7, not the FF7 extended story/world many don't care about or even played. 

FF7R is fanservice but it's made by those that think the entire thing is what we want when very few actually want that.

In reality we want FF16.



Hmm, pie.

Bofferbrauer2 said:
Harkins1721 said:

This has only happened to 1 game. Not enough to even make it a track record. 

Only one game? That's slowly becoming their Modus Operandi by now.

Dragon Quest XI S taking forever to come out on Switch, 2 years after the PS4/3DS versions and 4 years after the Switch version's announcement.

Kingdom Hearts III was in production since at least 2013

Final Fantasy XV, originally known as FF Versus XIII, was in development since 2006, a whole 10 years. So long that is the development that it has it's own wikipedia page.

FF7 Remake is since 2015 in full production an we're still getting no information at all.

You literally helped my argument. DQXI for Switch is clearly different enough. 

KH3 started in 2013 yes. They announced the game the day it entered production. This is a common issue and complaint that SE has gotten over the years. 4-6 years is the average time for an RPG to be made nowadays. Horizon ZD took 7. 

FFVsXIII was announced in 2006 and not actively worked on for those 10 years. But you're correct it was in "development" because they announced it. Thats all people seem to care about when it comes to this game though. And again another problem SE has announcing the games too early. Yet again the only game to take an absurd amount of time to release after being announced and shown a trailer of by SE.

FF7R is coming up on its 4th year of being announced. And now FFXV is 100% done and KH3 release. If you followed what SE said last year then you would know this is "suppose" to be FF7R's year. After KH3 released they informed fans that news on FF7R would be stated for this year. So expect it between now and the end of the year. If it becomes 2020 and no new info is released then you can be worried. 

Bofferbrauer2 said:
Hynad said:

Day of project announcement and it being in full production aren’t the same thing.

You are confusing both.

Nope, I don't. I checked to make sure, and all those games were in development for those times (except DQ XI S, but still, 2+ years to port the game...).

For instance, FF XV was only announced in 2009 and KH III got a trailer in 2013, hence why I said at least since 2013; and FF VII remake date comes from an interview.

FFXV and KH3 were both announced E3 2013 via a video from Nomura. 

Last edited by Harkins1721 - on 10 April 2019

Harkins1721 said:
Bofferbrauer2 said:

Only one game? That's slowly becoming their Modus Operandi by now.

Dragon Quest XI S taking forever to come out on Switch, 2 years after the PS4/3DS versions and 4 years after the Switch version's announcement.

Kingdom Hearts III was in production since at least 2013

Final Fantasy XV, originally known as FF Versus XIII, was in development since 2006, a whole 10 years. So long that is the development that it has it's own wikipedia page.

FF7 Remake is since 2015 in full production an we're still getting no information at all.

You literally helped my argument. DQXI for Switch is clearly different enough. 

KH3 started in 2013 yes. They announced the game the day it entered production. This is a common issue and complaint that SE has gotten over the years. 4-6 years is the average time for an RPG to be made nowadays. Horizon ZD took 7. 

FFVsXIII was announced in 2006 and not actively worked on for those 10 years. But you're correct it was in "development" because they announced it. Thats all people seem to care about when it comes to this game though. And again another problem SE has announcing the games too early. Yet again the only game to take an absurd amount of time to release after being announced and shown a trailer of by SE.

FF7R is coming up on its 4th year of being announced. And now FFXV is 100% done and KH3 release. If you followed what SE said last year then you would know this is "suppose" to be FF7R's year. After KH3 released they informed fans that news on FF7R would be stated for this year. So expect it between now and the end of the year. If it becomes 2020 and no new info is released then you can be worried. 

Bofferbrauer2 said:

Nope, I don't. I checked to make sure, and all those games were in development for those times (except DQ XI S, but still, 2+ years to port the game...).

For instance, FF XV was only announced in 2009 and KH III got a trailer in 2013, hence why I said at least since 2013; and FF VII remake date comes from an interview.

FFXV and KH3 were both announced E3 2013 via a video from Nomura. 

Nope, that was when it got renamed to FF XV, until that point (2009-2013) it was known as FF versus XIII and already 7 years in development.

Also, you can't tell me that KHIII had a trailer in E3 2013 and they only started that year. That's just not possible to do. Even just doing that trailer takes more time than was available until E3 that year.



StreaK said:
FF7R was just a marketing tool that the PS4 needed. It was a push for sales and I think it did what was needed for SONY.

(To be honest, with all that is happening with the Michael Jackson thing right now - I know, a little off topic - but I'm seriously thinking about boycotting SONY. Selling everything I own that is Sony. Fuck them...new gen is looking like Microsoft for me.)

Sony didn't need it. Square Enix did. The PlayStation 4 was dominating the competition. The Last of Us and Bloodborne had already been released to rave reviews and plenty of sales with Uncharted 4 leading the next hype charge. Most third party games were selling better on PS4 as well. Square Enix was trying to rebuild its image with the community after a series of disasters. The FF7 remake was part of that push.