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Forums - Nintendo Discussion - How Crash Team Racing beat Mario Kart at its own game

Gonna be hard to top the sheer fun of Mario Kart 8D



I admit CTR is a better game than Mario Kart. The speed, tight controls, tracks, and skill based speed boosts all equal the perfect experience...but I'm still a Nintendo fan so I don't approve of this thread.



I never played CTR and loved Mario Kart on SNES and Double Dash was great...



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Eh, CTR compared to MK64 maybe



Compared to Mario Kart 64? I wouldn't doubt it. Never played either but Crash's game has far more impressive graphics for the time, and a story mode to go with it. Plus wasn't the idea of collecting fruit to improve your kart whilst racing used in Mario Kart later on with coins?

That being said compared to Mario Kart of today? Most likely not, MK8 simply has a lot of cool iconic characters to race with whereas Crash has ... well ... Crash characters.



d21lewis said:
I admit CTR is a better game than Mario Kart. The speed, tight controls, tracks, and skill based speed boosts all equal the perfect experience...but I'm still a Nintendo fan so I don't approve of this thread.

Not sure if this is sarcastic or not. You're allowed to say your opinion and not be obligated to not like the thread as a fan of another company.



Indeed, Naughty Dog is easily the most diverse developer out their. They’ve created critically acclaimed blockbusters in so many different genres it boggles the mind that they’re all from one developer.



Sahib said:
Indeed, Naughty Dog is easily the most diverse developer out their. They’ve created critically acclaimed blockbusters in so many different genres it boggles the mind that they’re all from one developer.

There's some groups that just seem to have the midas touch, at least for a while. Blizzard Entertainment up through the mid 2000's comes to mind, where they seemed to create the definitive game of multiple genres each time they released a new title lol, and Rare had that insane run that included shooters, platformers, and kart racers that were all superb.

Can't think of many others outside of Nintendo itself that really compare at the moment with Naughty Dog's versatility, though I'm sure there's some I'm forgetting.



Sahib said:
Indeed, Naughty Dog is easily the most diverse developer out their. They’ve created critically acclaimed blockbusters in so many different genres it boggles the mind that they’re all from one developer.

This was naughty dogs first ever attempt at a racing game and they absolutely nailed it. CTR is still the greatest kart racer of all time. It's a diddy kong racing clone but it surpasses it in every single way. The tracks are much more memorable and the carts control so well. DKR and MK64 wished they could control this well



RolStoppable said:
AngryLittleAlchemist said:
Compared to Mario Kart 64? I wouldn't doubt it. Never played either but Crash's game has far more impressive graphics for the time, and a story mode to go with it. Plus wasn't the idea of collecting fruit to improve your kart whilst racing used in Mario Kart later on with coins?

That being said compared to Mario Kart of today? Most likely not, MK8 simply has a lot of cool iconic characters to race with whereas Crash has ... well ... Crash characters.

The way the video is framed, yes, in comparison to Mario Kart 64. Like morenoingrato correctly noted, that wasn't a high bar.

Super Mario Kart in 1992 used coins to improve the performance of the vehicles during the race. Diddy Kong Racing in 1997 had a story mode and upgradable items during the race. If someone wanted a kart racing game that was based entirely on skill, then DKR was the game to go in the fifth generation, because its items were known to the player instead of being randomized.

Nowadays Mario Kart is a massive game in terms of roster and tracks, and comes with options to set the amount of items, so the whole argument of CTR being less casual falls flat on its face. Likewise, a remake of a 20 year old game won't stand a chance against Mario Kart 8 Deluxe in any category, not even in "PlayStation has a game that Switch has not."

The whole video is a nostalgia-fueled pro-PlayStation opinion. It cherry-picks what's convenient to support the opinion, but most of what is being said isn't even worth refuting. Chances are that the same guy would make a video about DKR to say that it was too much based on skill in order to say that CTR felt just right.

lol, don't know how I forgot about the coins in Mario Kart SNES. I do remember someone saying that Crash team racing introduced something that Mario Kart later adopted, can't remember what though. 

Yeah, the video is awkward indeed.