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Forums - Gaming Discussion - Why I gave up on the AAA industry.

I wouldn't pay $1 for even the best indies. I don't prefer AAA per se as I often play the cheaper made Japanese games. I tend to buy my top tier AAA games at launch but for most other games I wait until they are cheaper and I don't buy DLC. So often for $20 or less I get a AAA game with just the base game, which is often very worth for me.



I'm kinda the opposite, I spend less time with indie games and focus on AAA games.

I played a lot of indie games last gen. I played a lot on Vita because it was portable and convenient at the time. But few of them are satisfying experiences, I often quit playing them, I guess the niche has worn off and many of the experiences feel the same. If anything, I just play the critically acclaimed games, I may try the free ones via subscriptions, but that's it.

But if you look at my sig or profile, I play lots of different types of big budget games. If I'm bored of shooters one moment, I may jump into an open world action game, or a fighting game, or racing, etc. I don't often don't play games of the same genre back to back.



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Veknoid_Outcast said:
bigtakilla said:

Thanks to mostly Nintendo? The company that has cannibalized their last consoles library to fluff this one, that has been increasingly using anti consumer practices like season passes and dlc instead of focusing on releasing games and their sequels instead of draining the consumer dry, that has easily the worst bang for your buck in their online pay wall, ect.

They were the last bastion of consumer centric gaming, this gen though they're leaving a bad taste in my mouth.

Hey you’re preaching the choir. I’ve been very vocal about my distaste for a la carte gaming. I even wrote an article three years ago stating that Nintendo had become part of the DLC problem. But in the end the company makes the best games on the planet.

Fair enough...



Nice insight, I´d say you have valid points.

As for the last question, I´m not a huge consumer of AAA titles as well, but I try to balance things. Most of the AAA titles I have today, I got either used or in a sale, I rarely buy AAA games on launch today. Lately, indie games have impressed me more than most AAA games. One thing in particular that makes me lose interest in most AAA titles is the obssession with realistic graphics in every genre, which makes many games look the same, despite their art direction.



SO leave it.

I can say that on the opposite I wouldn't put 20 bucks on an Indie game. And more regularly than not the AAA game have a playable experience that is more than 3x more extense than the Indie with a much better presentation.

About taking risks and being different, I don't remember games looking like Pupeteer, Last Guardian, Heavy Rain and Until Dawn before they came out. And considering Sony during PS3 time had 60% of their games being launched knowing it wouldn't profit I'm pretty sure we can say they take risks. And we had SSM supporting the best indies on consoles last gen with flower, journey and unfinished swan



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Pfrrrrt.

Yaya, praise the indies. What nonsense.

Truth is, the staggering increase in amateur game development is (partially) responsible for state AAA is in. Another main reason is a community of ungrateful cheap smartasses.



Hunting Season is done...

Indie games are trash, they're all 2d platformers or turn based rpgs that put me to sleep. All they can do is innovate in terms of story, gameplay is the same either turn based rpg, dialogue-based or platformer, there are good indies but the vast majority of them are trash.

I don't get this counter mainstream culture, if the game is good, the game is good. Most AAA games are polished and keep you occupied for years. COD has the best movement and gunplay of any shooter, RDR 2 is supposedly the best single player game out there, Overwatch is a fun hero shooter, there's so many AAA games that ooze quality. Plus games as a service is great, no need to spend 70 euros on sequels when the game is supported for years to come with tons of content.