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Xbox Empire V2 - Inside Xbox April Recap | Xbox One S All Digital Edition Announced | Game Pass Ultimate Announced | E3 2019 Briefing Dated

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Barozi said:
So I started to notice a few things I don't like about Shadow of the Tomb Raider.
Biggest issue. There's almost no combat. Tomb Raider and Rise of the Tomb Raider had a good mix of platforming sections, shooting sections and some puzzle sections but Shadow is almost purely platforming. I'm roughly 10 hours in (I'd say 2/3 of the main quest done) and thus far there's been 1 hour of shooting sections (including stealth parts) at most.
Another thing that's a bit annoying, there's too much water (Pokemon anyone?). It feels like they're pushing these sections too hard as they aren't all that interesting.

I actually liked the lower amount of combat relative to the first 2 reboot Tomb Raider games and the Uncharted series, always felt super unrealistic to me that Lara and Nathan were 1 person killing machine, super soldiers that killed like 1000+ people each. The water complaint I will agree with though, they are quite meh, trying to hide from piranhas and find air pockets all the time. 

My problems with Shadow of the Tomb Raider were mainly in the story department, as well as with a certain boss fight (or lack thereof). Overall I think it is the weakest of the 3 in the series for sure. 2013 > Rise > Shadow for me. 



shikamaru317 said:
Barozi said:
So I started to notice a few things I don't like about Shadow of the Tomb Raider.
Biggest issue. There's almost no combat. Tomb Raider and Rise of the Tomb Raider had a good mix of platforming sections, shooting sections and some puzzle sections but Shadow is almost purely platforming. I'm roughly 10 hours in (I'd say 2/3 of the main quest done) and thus far there's been 1 hour of shooting sections (including stealth parts) at most.
Another thing that's a bit annoying, there's too much water (Pokemon anyone?). It feels like they're pushing these sections too hard as they aren't all that interesting.

I actually liked the lower amount of combat relative to the first 2 reboot Tomb Raider games and the Uncharted series, always felt super unrealistic to me that Lara and Nathan were 1 person killing machine, super soldiers that killed like 1000+ people each. The water complaint I will agree with though, they are quite meh, trying to hide from piranhas and find air pockets all the time. 

My problems with Shadow of the Tomb Raider were mainly in the story department, as well as with a certain boss fight (or lack thereof). Overall I think it is the weakest of the 3 in the series for sure. 2013 > Rise > Shadow for me. 

Well aside from it being unlogical (which applies to any shooter), these sections were fun because the gameplay felt solid.
Not saying that the platforming isn't but it's always good to mix it up a little. Story-wise I'm not amazed but it's decent enough. It remains to be seen if it can improve or not.
But yeah I agree, at the moment it's 2013 > Rise > Shadow for me as well.



Wow, it's exactly the opposite for me. Shadow > Rise > 2013.

2013 is like one of the most overrated games of the decade. None of the games have a story to write home about, but 2013's is especially horrible, it tries to juggle too many characters, and acts like a big even when a character dies, when you barely have made any connection to them. Just merely a good game, not amazing.

Rise and Shadow on the other hand, are amazing imo.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

flashfire926 said:
Wow, it's exactly the opposite for me. Shadow > Rise > 2013.

2013 is like one of the most overrated games of the decade. None of the games have a story to write home about, but 2013's is especially horrible, it tries to juggle too many characters, and acts like a big even when a character dies, when you barely have made any connection to them. Just merely a good game, not amazing.

Rise and Shadow on the other hand, are amazing imo.

*shrugs* To each their own. I preferred the focus on a larger party of characters in 2013 and liked most of them, was particularly heartbreaking when Grim and Roth died. I felt like Rise and Shadow focused too much on Lara, there was almost no development for Jonah at all, he barely appeared in Rise and only appeared slightly more in Shadow (and there is zero payoff for those shipping Lara and Jonah together in Shadow, they set him up with some random new chick instead)I also preferred the Japanese setting and theming of 2013 to the Russian and South America settings for Rise and Shadow. And I really liked the survival aspect of 2013. I believe in the end I gave 2013 a 9.1/10, Rise an 8.7/10, and Shadow an 8.3/10. 





I'm having a tough time getting into AC Odyssey (or any other game) after RDR2. I'm sure it's a good game with an engaging story but everything from visuals to voice actors, from performance to chacter movement are just so inferior to RDR.



KiigelHeart said:
I'm having a tough time getting into AC Odyssey (or any other game) after RDR2. I'm sure it's a good game with an engaging story but everything from visuals to voice actors, from performance to chacter movement are just so inferior to RDR.

I've heard other people say this. Ironically, I am having the opposite problem. I took a break from RDR2 about halfway into it to finish up some KH games before KH3 released, and now I just don't have the willpower to finish it. It's kind of sad really, the original RDR is my favorite game of all time, but RDR2 just didn't suck me in the same way. Between some questionable design choices such as an over focus on realism during gameplay to the point where it hinders the fun factor, to a main character that I just don't like nearly as much as John Marston, to a story that just feels unnecessary because I know how it will end since it is a prequel. I don't know if I will ever be able to bring myself to finish RDR2 at this point. I really hope that Rockstar gives me the story I wanted for RDR2 for RDR3, a game focused on a younger Landon Ricketts during his gunslinging days, that is a game I'm sure would suck me in just as much as RDR1 did. 



shikamaru317 said:
KiigelHeart said:
I'm having a tough time getting into AC Odyssey (or any other game) after RDR2. I'm sure it's a good game with an engaging story but everything from visuals to voice actors, from performance to chacter movement are just so inferior to RDR.

I've heard other people say this. Ironically, I am having the opposite problem. I took a break from RDR2 about halfway into it to finish up some KH games before KH3 released, and now I just don't have the willpower to finish it. It's kind of sad really, the original RDR is my favorite game of all time, but RDR2 just didn't suck me in the same way. Between some questionable design choices such as an over focus on realism during gameplay to the point where it hinders the fun factor, to a main character that I just don't like nearly as much as John Marston, to a story that just feels unnecessary because I know how it will end since it is a prequel. I don't know if I will ever be able to bring myself to finish RDR2 at this point. I really hope that Rockstar gives me the story I wanted for RDR2 for RDR3, a game focused on a younger Landon Ricketts during his gunslinging days, that is a game I'm sure would suck me in just as much as RDR1 did. 

RDR1 was my all time favorite game too. Until RDR2 that is. Asking which character I like more, Arthur or John would be like asking which one of my children I love more lol. Imo the realism is what makes the gameplay so enjoyable and fun and why it's right now so hard for me to play any arcade studf like AC. The story.. well it's about the journey, not the destination. Trust me, knowing what happens in RDR1 makes it even more engaging and emotional.



I'm satisfied with Crackdown 3 so far.
Never expected it to be on the same level as GTA or something like that. Gameplay is true to the original.
Performance is really good, graphics are solid (Agents of Mayhem looks a bit better IMO but runs way worse).

What surprised me was the enemy variety. Even early on you already fight normal thugs, robots, drones, shielded thugs, elemental thugs, mechs, turrets, snipers etc.
I'm slightly disappointed about Terry Crews though. Really liked the intro cutscene but apart from his character model, there's not much of him here.

Overall it's definitely a fun game. At the moment I would give it an 8/10 but that can change. The score could increase once I level up enough, get my rocket launcher and have access to the skyscrapers. On the other hand it could also decrease if it's getting too repetitive.