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Forums - Microsoft Discussion - Xbox 360 Death Toll Reaches 2.9 Million

That's mean X360 only sold around 14.1mil (with AAA games, lower price, released 1 year earlier).

PS3 is doing 10 mil without AAA games, delays in Europe, higher price, fewer games, many delays (games)



NSS7 said:
That's mean X360 only sold around 14.1mil (with AAA games, lower price, released 1 year earlier).

PS3 is doing 10 mil without AAA games, delays in Europe, higher price, fewer games, many delays (games)

The PS3 has brand and Sony pimped it as the cheapiest Blu Ray player on the market. Why wouldn't folks buy it? 



NSS7 said:
That's mean X360 only sold around 14.1mil (with AAA games, lower price, released 1 year earlier).

PS3 is doing 10 mil without AAA games, delays in Europe, higher price, fewer games, many delays (games)

 What are you going on about?  People who get RROD send it in and get a system returned to them.  How does that translate into no sale at all?



madskillz said:
What I find the funniest is - one of the best selling consoles of the last gen was the PS2 - and it suffered big time from the disk read error. Sony quietly fixed it, but it still happens often. And yet, folks still bought it. To claim the potential of failure is a reason not to buy a 360 is just lame, especially with MS offering a warranty extension. Anything can break down - deal with it.

[Fanboy rant]

I left out the fanboy rant part, because it's irrelevant to my future argument.

The PS2 did have disc read errors all over the place, but you know what else it had?  Good games (Not ones that are, or will be readily available, or are already on the PC that you are typing your post from).  That's the problem.  Also, the interwebs weren't as big as they are now, and the internet media couldn't sensaitonalize it like this.  Also, this is a fairly expensive console, and one would expect the more money you spend on something, the less it should break down (Funny, what's the PS3's failure rate?)...

Anyway, we also have to understand that the other problem is that this is even worse because of the introduction of microtransactions, buying game content, movies, tv shows, etc, and then getting your 360 back, and having to spend hours on customer support so you can watch the "Friends" episodes you downloaded.  Don't simply try to make it into a hardware problem, it's also time-consuming to get all of your ish back on your console.  With the PS2, you sent it in, got it fixed, and were playing much quicker than the layover for this.



Does OP not realise that a full red ring means the av cables aren't plugged in?
Homer Simpson - "Uh Oh Spaghetti-o's!"

The PS2 and PS1 had it's share of problems (Disc read errors on both) but the internet is what really put RROD on the map. Also, since MS is the newbie in the console market, Fanboys/girls love to jump on it even though PS3 and definitely the Wii has it's problems (Dead Pixels on screen anyone?). It's not as large scale as 360's issues, but just because Fanboys don't keep up to date stats on it, doesn't mean it's not there AND last time I checked, Nintendo and Sony didn't extend the warranty's for Wii's and PS whatevers.

As for DMeisterJ, I sent my RROD 360 in and got it back 6 days later and according to the postal service here, it takes 1-3 days between adjoining states, so you work out how quick the turnaround was.



madskillz said:
What I find the funniest is - one of the best selling consoles of the last gen was the PS2 - and it suffered big time from the disk read error. Sony quietly fixed it, but it still happens often. And yet, folks still bought it. To claim the potential of failure is a reason not to buy a 360 is just lame, especially with MS offering a warranty extension. Anything can break down - deal with it.

This is an absolutley ridiculous statement.

Your making it out as if the 360 RROD problem is acceptable.

Consumers should not have to deal with atrocious, faulty hardware, period.

'Lame?' Don't be absurd. Consumers want reliable products, that aren't going to break down on them. They want their money's worth. The 360 has a lower cost vs worth ratio directly because of the RROD. There are plenty of consumers (me included) that aren't willing to spend money on cheap defective hardware.

"Deal with it" err no...



 

I know 60 people with 360's (including xbox live friends) and only one of them has had hardware problems and it was a launch console that died 2 months ago



Dallinor said:
madskillz said:
What I find the funniest is - one of the best selling consoles of the last gen was the PS2 - and it suffered big time from the disk read error. Sony quietly fixed it, but it still happens often. And yet, folks still bought it. To claim the potential of failure is a reason not to buy a 360 is just lame, especially with MS offering a warranty extension. Anything can break down - deal with it.

This is an absolutley ridiculous statement.

Your making it out as if the 360 RROD problem is acceptable.

Consumers should not have to deal with atrocious, faulty hardware, period.

'Lame?' Don't be absurd. Consumers want reliable products, that aren't going to break down on them. They want their money's worth. The 360 has a lower cost vs worth ratio directly becuase of the RROD. There are plenty of consumers (me included) that aren't willing to spend money on cheap defective hardware.

"Deal with it" err no...


Thank you Dallinor.  Help a fellow cat out lol.

On-topic:  Yeah, to buy a console, knowing that you have a one in three (or six) chance of breaking down, you probably wouldn't buy it.  My 360 had a fifteen day turnaround from breaking, to coffin being shipped to it coming back.  So I should wait to play a game that comes out in the fifteen days in transit because "anything can break down"?  That comment is so full of phail, and that you can't even see how atrocious it is to have something fail on you, shows how close-minded you are.  If you had a car, and it broke down, and you had to wait two weeks to get it fixed, and once it got fixed, it'd probably break down again, would you even buy it in the first place?  No.  you wouldn't buy something you know is going to break down.  Your post is so full of phailure that I have to place a picture here for you:



@ Dark Lord

"Well The X360 has the best software titles available, best controller, hardware reliability is improving with newer models with failure rate less than 5%, Mulitiplatform titles look better on the X360."

Dude please, keep quiet rather than failing completely at being somewhat interesting


@Legend11

Werent you supposed to take a break from the forums after your little outburst against PS3? Please let us live without your idiocy



The key difference between the PS2 DRE's and 360 RRoD's is this:

1. The DRE's only happened after thousands of hours of gameplay on the produce, and were due to a plastic piece wearing down over time. RRoD is a moment to moment danger, based on the internal temperature of the unit, and/or wearing down of the processor soldering.

2. When DRE's were widely known about, the PS2 was already far and away the lead console. This is mostly due to the fact that the information age of youtube, and everyone knowing every bit of anything about the industry only happened in the last 4 or 5 years. The first 3 years of the PS2 might as well have been the dark ages of the internet. With the PS2 the only viable console for most games at the time, the consumer had little choice but to stick with them.

3. The PS2 fixed the DRE problem relatively quickly upon learning about it, as later units replaced the piece entirely, but of course, this was years into PS2 production, because it wasn't learned about as widespread until most consoles had hit the thousand play hours mark. MS has apparently ran a cost/benefit analysis and determined its simply cheaper to fix the portion of broken 360 owners who are elligable and actually send their back, than it is to redesign the console.

4. The PS2 still worked after DRE's, and could be repaired at home. it wasn't bricked, and didn't require repair at a facility ran by Sony.

5. This is key. The PS2 didn't continue to worry every time they turned it on, that their console might no longer work. That is why most people dislike the 360. DRE was often a gradual thing, and you knew if you bought a new PS2, you simply didn't have to worry about if. If you buy a new 360, you better worry, because your console is probably gonna break down one day, and everytime you boot it up, could be the last. Its security. The 360 has no perceived security, and therefore, consumers shy away from it, if they know the facts about RRoD.

In the end, the slim PS2 is a fantastic invention. The fat PS2 is terrible because of DRE's. The 360 is terrible because of RRoD. The difference is the PS2 wasn't as affected by it, because of the reasons above.

We need a slim 360, imo.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.