Cipherr said: windbane said: Cipherr said: windbane said: HappySqurriel said: ColonelFury said:
HappySqurriel said:
Do you mean the device that sells poorly because it has no developers support, or the device that gets no developer support because it will sell poorly? |
No. I'm talking about the Playstation 3. Which actually hasn't sold poorly. |
I wasn't talking about the PS3 ... There has never been an add-on that has sold particularly well for any videogame system; they end up being niche products that are very poorly supported. You can not make a Wiimote add-on for the PS3 and expect it to sell more than a few hundred thousand units worldwide, and with expectations of such a small userbase no developer will support it. |
yeah, that dual-shock add-on for the PS1 never took off, did it? just like games for the 360 should have the option to install games, the PS3 could have the option to use different control schemes. that's something the Wii should do as well. |
The dual shock is not an addon. It was a controller replacement so they could cash in on what Nintendo packed into their system. An addon is something that is SPECIFICALLY not packaged with the console. The Dual shock started coming boxed with the PS. And the reason they did that is because, like the guy said, addons never ever do well. In order to sidestep that Sony HAD to pack it in. Had they sold dual shock separately devs would not have supported it as much as they could have because they would have known not everyone playing a PS would have had it. But by packing it in, and thereby completely phasing out the previous controller they made it the standard. The same thing will happen when sony is done adding rumble to the sixaxxis with the help of immersion (or whoever they are). The PS3 will come packed with the NEW sixaxxis, possibly renamed from that point forward. |
The Eyetoy was succesful. The HD-DVD add-on for 360 is relatively successful. My point remains because it was a comparison to an added control scheme. Sony could easily pack that in. But seeing as how the Playstation Eye will do motion tracking just like the Eyetoy did years ago, and the PS3 already has its sixaxis feedback, I doubt it will be neccessary. Microsoft is the company that needs to copy, but I believe Moore said there will not be motion detection for the 360. Guess we'll see, but there have been decently successful add-ons. Rumble pak, anyone? |
Your missing the point. Maybe successful is too broad a word to use. Take a look at the amount of games third parties made for the Eyetoy. Add ons flat out will not be developed for en masse by third parties because of their nature. You just cannot count on consumers having anything outside of whats in the box when they buy the console. Thats why they tend to stay away from it. Sure Eyetoy had a few games and it sold well, but your kind of missing the point. If MS released a 360 wiimote tommorow that wasnt packed in, maybe it would sell, but it wouldnt come anywhere near stealing the Wiis thunder, nor would it be developed for by most 3rd parties. |
Yeah, I know you can't count on everyone having it. That's why not having a hard drive in every console was Microsoft's biggest mistake thus far. However, you are ignoring MY point. Rumble pak and dual shock both succeeded. I'm not sure what would be considered success but the Eye Toy and HD-DVD were both successful in my eyes. The 32x and Sega-CD ruined Sega's reputation.
I think the guitars for Guitar Hero are working out quite nicely as well.
Kwaad, I think the Eye will get enough compelling games to make it worthwhile for more than just a webcam. It has better techs than typical webcams anyway, though.
Anyway, I don't think Sony needs to introduce any new control scheme because a controller with motion sensing is about as good as you can get right now for just one controller. I still contend that add-ons aren't always doomed to fail and I think there are plenty examples of that as I've said. I think the Eye in combination with the sixaxis provides the ability to do everything the Wii does and more, because it can actually put you on screen and react to all of your body.