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HoloDust said:

New Cyberpunk 2077 details about player aggressiveness, garages, radio stations & branching stories
https://www.dsogaming.com/news/new-cyberpunk-2077-details-about-aggressiveness-garages-radio-stations-branching-stories/
Just a few days ago, a reddit user, asked CD Project Red about the limitations of acting violently towards NPCs (non-player characters) within Night City. CDPR responded by saying pretty much what we already have seen in games like Skyrim. You can basically attack almost anyone, except key characters tied to the story and of course children NPCs.

I really miss the days when RPG devs were creative enough to let you really do as you like - you could kill right about everyone in lot of older RPGs and finish the game.

And Fallout 1/2 even had Childkiller reputation, which gave you -30 to reaction from both good and evil NPCs and you got bounty on your head.

Yeah, the fun of finding out how to kill Lord British in every Ultima game. Good times...

Or in later Might&Magic titles killing all the civilians in the towns and cities, and then the guards. Wizardry 8 allowing to kill every single NPC in the game (though doing it too early results into a walking dead situation).



JEMC said:
^Nowadays it wouldn't be politically correct, and I belive Cyberpunk 2077 will piss off a lot of people with some of its content, so I understand why they don't want to add more troubles to the list.

It's a shame about the key characters, but The Witcher and this seem to be games with a strong emphasis on the story, and they don't want us to ruin it.

Unfortunately yeah, CDPR is aiming at mass market and although they have popular pen&paper RPG as basis, they can't afford to commit fully if they don't want to be on the wrong end of entitled modern gaming "journalists" (which they already experienced with 2077).

As for TW3, it is no wonder, it walks the line between RPGs and action-adventures, and quite often fails as former, but excels as latter.

Bofferbrauer2 said:
HoloDust said:

New Cyberpunk 2077 details about player aggressiveness, garages, radio stations & branching stories
https://www.dsogaming.com/news/new-cyberpunk-2077-details-about-aggressiveness-garages-radio-stations-branching-stories/
Just a few days ago, a reddit user, asked CD Project Red about the limitations of acting violently towards NPCs (non-player characters) within Night City. CDPR responded by saying pretty much what we already have seen in games like Skyrim. You can basically attack almost anyone, except key characters tied to the story and of course children NPCs.

I really miss the days when RPG devs were creative enough to let you really do as you like - you could kill right about everyone in lot of older RPGs and finish the game.

And Fallout 1/2 even had Childkiller reputation, which gave you -30 to reaction from both good and evil NPCs and you got bounty on your head.

Yeah, the fun of finding out how to kill Lord British in every Ultima game. Good times...

Or in later Might&Magic titles killing all the civilians in the towns and cities, and then the guards. Wizardry 8 allowing to kill every single NPC in the game (though doing it too early results into a walking dead situation).

Good times indeed...when RPGs were trying to be as close as possible to its P&P roots - all about options.

Not sure that I remember what was the last one that I've played that had that freedom...



JEMC said:
vivster said:

Good point. I just skimmed through the review on computerbase. Looks like AMD really went all in with Zen 2. It's not quite enough for me to choose AMD over Intel yet but they're getting dangerously close. The problem is the 3800X is only marginally cheaper than the 9900K but also slower in games. The 3900X is more expensive but still slower in games. And since I currently have a super dedicated gaming PC I won't really profit from more cores.

If Intel continues to sleep AMD might just beat them in every single aspect very soon. Which is also great news for an Intel fan like me :)

Then you should check the latest rumors about Intel's next CPUs: faster, with more cores and cheaper... don't forget your salt.

Oneeee-Chan!!! posted a link to it: http://gamrconnect.vgchartz.com/post.php?id=9033086

The Enthusiast circles are calling it fake on that slide. - There is allot wrong with it.



--::{PC Gaming Master Race}::--

HoloDust said:
Bofferbrauer2 said:

Yeah, the fun of finding out how to kill Lord British in every Ultima game. Good times...

Or in later Might&Magic titles killing all the civilians in the towns and cities, and then the guards. Wizardry 8 allowing to kill every single NPC in the game (though doing it too early results into a walking dead situation).

Good times indeed...when RPGs were trying to be as close as possible to its P&P roots - all about options.

Not sure that I remember what was the last one that I've played that had that freedom...

I was playing Might & Magic 8: Day of the Destroyer again just yesterday. In fact, I often replay the old RPGs of the 90's because what came afterwards was less and less my type of RPG.



Pemalite said:
JEMC said:

Then you should check the latest rumors about Intel's next CPUs: faster, with more cores and cheaper... don't forget your salt.

Oneeee-Chan!!! posted a link to it: http://gamrconnect.vgchartz.com/post.php?id=9033086

The Enthusiast circles are calling it fake on that slide. - There is allot wrong with it.

Well, pretty much everyone who took a closer look did, especially in the US. Putting the $ behind the number is something no American would ever do even if they tried (due to muscle memory), for instance.

Also, if that were true, then Intel would loose a ton of market share, as it would push the ASP (Average Sales Price), and thus the all-important (for shareholders, at least) profit margin way down. Just go sites like seeking alpha to see how they reacted to these slides. They were hoping it not to be true because they were NOT happy.

Interestingly, this also puts Intel into a very difficult position. AMD is on par right now at same clock speeds, bit faster in applications, but still a bit slower in games due to slower caches. If AMD were to clearly surpass Intel in IPC across the board, they would have no option than to drop the prices radically to keep selling - but their shareholders wouldn't allow for this and sell Intel share en masse if they would drop the prices like that.



I would love to get excited about Intel's new CPUs but for some reason my vomit reflex gets triggered when I read 14nm+++.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Bofferbrauer2 said:
HoloDust said:

Good times indeed...when RPGs were trying to be as close as possible to its P&P roots - all about options.

Not sure that I remember what was the last one that I've played that had that freedom...

I was playing Might & Magic 8: Day of the Destroyer again just yesterday. In fact, I often replay the old RPGs of the 90's because what came afterwards was less and less my type of RPG.

My younger son (11) annoyed me to no end a week ago to install Skyrim for him, so I eventually did, but after just few days of playing he decided it was lacking - go figure. Altough, tbh, I do talk with him a lot about old school RPGs, what makes them good and how they compare to P&P counterparts (which he had a chance to experience), so he knows a bit or two on the subject.

So now I'm about to install Morrowind for him (by his request), after that Might&Magic 6/7 (we played Legacy together when it came out, not very good game, but he's familiar with it) or Wizardry 8 - though, as he never played any game with party alone, I'm not sure how he'll handle it. He bugged me to play Fallout 1/2, but I'm not quite comfortable to let him delve into that just quite yet due to his age.

As for me, I'd love to revisit some of those old games and especially play some that I've missed the first time, but my backlog is just killing me.



HoloDust said:
Bofferbrauer2 said:

I was playing Might & Magic 8: Day of the Destroyer again just yesterday. In fact, I often replay the old RPGs of the 90's because what came afterwards was less and less my type of RPG.

My younger son (11) annoyed me to no end a week ago to install Skyrim for him, so I eventually did, but after just few days of playing he decided it was lacking - go figure. Altough, tbh, I do talk with him a lot about old school RPGs, what makes them good and how they compare to P&P counterparts (which he had a chance to experience), so he knows a bit or two on the subject.

So now I'm about to install Morrowind for him (by his request), after that Might&Magic 6/7 (we played Legacy together when it came out, not very good game, but he's familiar with it) or Wizardry 8 - though, as he never played any game with party alone, I'm not sure how he'll handle it. He bugged me to play Fallout 1/2, but I'm not quite comfortable to let him delve into that just quite yet due to his age.

As for me, I'd love to revisit some of those old games and especially play some that I've missed the first time, but my backlog is just killing me.

Yeah, I can understand that. Those RPG are a huge time investment. Especially Wizardy 8 tends to get ludicrous in how ling the battles can go on. Especially early on with Piercer Modai, where I always risk running out of stamina since they take forever to kill.

Speaking of RPGs, I do read a lot about them, too. Maybe you and your son might be interested in reading the cRPG Addict as he's playing through all the computer RPGs (still) existing and rating them. Pretty great read imo. Although, if you want to read it all, I guess it will take as long as playing some of those games again...

http://crpgaddict.blogspot.com/

Also, I wouldn't have guessed there were so many RPGs back in the days. He's currently at his 335th game and only reached 1992 - and that's with dozens of games not working, not existing anymore or that he missed and put on his backlog. And he has a huge amount to play: https://docs.google.com/spreadsheets/d/1u4xRHlx2P7PXxMoY9hmtOvbRRY8Fx9HwmsBqY1XwQyQ/edit#gid=0



Bofferbrauer2 said:
HoloDust said:

My younger son (11) annoyed me to no end a week ago to install Skyrim for him, so I eventually did, but after just few days of playing he decided it was lacking - go figure. Altough, tbh, I do talk with him a lot about old school RPGs, what makes them good and how they compare to P&P counterparts (which he had a chance to experience), so he knows a bit or two on the subject.

So now I'm about to install Morrowind for him (by his request), after that Might&Magic 6/7 (we played Legacy together when it came out, not very good game, but he's familiar with it) or Wizardry 8 - though, as he never played any game with party alone, I'm not sure how he'll handle it. He bugged me to play Fallout 1/2, but I'm not quite comfortable to let him delve into that just quite yet due to his age.

As for me, I'd love to revisit some of those old games and especially play some that I've missed the first time, but my backlog is just killing me.

Yeah, I can understand that. Those RPG are a huge time investment. Especially Wizardy 8 tends to get ludicrous in how ling the battles can go on. Especially early on with Piercer Modai, where I always risk running out of stamina since they take forever to kill.

Speaking of RPGs, I do read a lot about them, too. Maybe you and your son might be interested in reading the cRPG Addict as he's playing through all the computer RPGs (still) existing and rating them. Pretty great read imo. Although, if you want to read it all, I guess it will take as long as playing some of those games again...

http://crpgaddict.blogspot.com/

Also, I wouldn't have guessed there were so many RPGs back in the days. He's currently at his 335th game and only reached 1992 - and that's with dozens of games not working, not existing anymore or that he missed and put on his backlog. And he has a huge amount to play: https://docs.google.com/spreadsheets/d/1u4xRHlx2P7PXxMoY9hmtOvbRRY8Fx9HwmsBqY1XwQyQ/edit#gid=0

Wow, thanks for that link - I guess I'd need few clones of myself just to read through that all, let alone play all those games, but it seems like a great resource for finding out how good some of those old games are once I do find time to try out some of them.



HoloDust said:
Bofferbrauer2 said:

Yeah, I can understand that. Those RPG are a huge time investment. Especially Wizardy 8 tends to get ludicrous in how ling the battles can go on. Especially early on with Piercer Modai, where I always risk running out of stamina since they take forever to kill.

Speaking of RPGs, I do read a lot about them, too. Maybe you and your son might be interested in reading the cRPG Addict as he's playing through all the computer RPGs (still) existing and rating them. Pretty great read imo. Although, if you want to read it all, I guess it will take as long as playing some of those games again...

http://crpgaddict.blogspot.com/

Also, I wouldn't have guessed there were so many RPGs back in the days. He's currently at his 335th game and only reached 1992 - and that's with dozens of games not working, not existing anymore or that he missed and put on his backlog. And he has a huge amount to play: https://docs.google.com/spreadsheets/d/1u4xRHlx2P7PXxMoY9hmtOvbRRY8Fx9HwmsBqY1XwQyQ/edit#gid=0

Wow, thanks for that link - I guess I'd need few clones of myself just to read through that all, let alone play all those games, but it seems like a great resource for finding out how good some of those old games are once I do find time to try out some of them.

I am reading the blog for years, so I'm mostly up to date. We recently tried to figure out how long the books would become (there's the idea to turn the blog into a series of books), and taken together, the posts would be longer than Dune or War and Peace, without the pictures of course.