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zorg1000 said:
Soundwave said:

The core console teams (Zelda team, Retro team, EAD Tokyo's Mario teams, the Mario Kart team) have been working on the same level for almost a decade, sorry but that is hamstringing some of the most talented developers on the planet.

They all will be able to do more on the PS4++ tech and even teams that went from 3DS to Switch ... so what? They will have even more options on a Switch 2. 

If you gave Nintendo developers a GameCube chip instead of an N64 (effectively skipping an entire generation) in 1995 ... that's *good* for the developer, not bad. 

3rd parties were stuck on 360 level hardware for nearly a decade as well, 2005-2013 and most 2014/2015 titles were cross-gen, so why is it out of the question for Nintendo to have the same thing?

In those 8 years, the teams you listed (Zelda, Mario Kart, 3D Mario & Retro) have released 1 HD title in each of those series.

On top of that we just now got our first HD Fire Emblem, first HD mainline Pokemon, first HD Luigi's Mansion, about to get our first HD Animal Crossing, and have yet to get our first HD Metroid, etc.

Just because more powerful hardware exists does not mean it's necessary to transition to it if you still have untapped potential in your current hardware.

This. The current Switch's full potential hasn't been tapped out yet, we've yet to see for example what an open world 3D Zelda (BOTW2) built from the ground up for Switch can achieve, or what Metroid could look like, etc.