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Replicant said:
COKTOE said:

Dreams really does look like a top shelf product. My main concerns with it are that it will likely have a steep learning curve, and will require a significant time investment to get anything out it. The whole thing seems a bit daunting.

Same.

Sony and Media Molecule have talked about adding mouse and keyboard support as well as allowing creators to sell their creations as standalone games. I think that's very important for Dreams' long-term success. If they dare to open the gates completely by releasing Dreams for free on console and PC with a 5% royalty on revenue, they could end up with a highly intuitive and highly competitive engine on their hands.

I'm very curious to see how games that infringe on other companies IP's will be handled. Could be a huge ****storm.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."